mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-16 15:30:30 +01:00
216 lines
5.2 KiB
Lua
Executable File
216 lines
5.2 KiB
Lua
Executable File
|
|
local all_colours = {
|
|
{"black", "Black", "#000000b0"},
|
|
{"blue", "Blue", "#015dbb70"},
|
|
{"brown", "Brown", "#663300a0"},
|
|
{"cyan", "Cyan", "#01ffd870"},
|
|
{"dark_green", "Dark Green", "#005b0770"},
|
|
{"dark_grey", "Dark Grey", "#303030b0"},
|
|
{"green", "Green", "#61ff0170"},
|
|
{"grey", "Grey", "#5b5b5bb0"},
|
|
{"magenta", "Magenta", "#ff05bb70"},
|
|
{"orange", "Orange", "#ff840170"},
|
|
{"pink", "Pink", "#ff65b570"},
|
|
{"red", "Red", "#ff0000a0"},
|
|
{"violet", "Violet", "#2000c970"},
|
|
{"white", "White", "#abababc0"},
|
|
{"yellow", "Yellow", "#e3ff0070"},
|
|
}
|
|
|
|
-- Sheep by PilzAdam, texture converted to minetest by AMMOnym from Summerfield pack
|
|
|
|
for _, col in pairs(all_colours) do
|
|
|
|
mobs:register_mob("mobs:sheep_"..col[1], {
|
|
-- animal, monster, npc, barbarian
|
|
type = "animal",
|
|
-- not aggressive
|
|
passive = true,
|
|
-- health & armor
|
|
hp_min = 8,
|
|
hp_max = 10,
|
|
armor = 200,
|
|
-- textures and model
|
|
collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
|
|
visual = "mesh",
|
|
mesh = "mobs_sheep.b3d",
|
|
textures = {
|
|
{"mobs_sheep_base.png^(mobs_sheep_wool.png^[colorize:" .. col[3] .. ")"},
|
|
},
|
|
-- specific texture and mesh for gotten
|
|
gotten_texture = {"mobs_sheep_shaved.png"},
|
|
gotten_mesh = "mobs_sheep_shaved.b3d",
|
|
-- sounds
|
|
makes_footstep_sound = true,
|
|
sounds = {
|
|
random = "mobs_sheep",
|
|
},
|
|
-- speed and jump
|
|
walk_velocity = 1,
|
|
run_velocity = 2,
|
|
runaway = true,
|
|
jump = true,
|
|
-- drops raw meat and woll of its color when dead
|
|
drops = {
|
|
{name = "mobs:meat_raw", chance = 1, min = 2, max = 3},
|
|
{name = "wool:"..col[1], chance = 1, min = 1, max = 1},
|
|
},
|
|
-- damaged by
|
|
water_damage = 1,
|
|
lava_damage = 5,
|
|
light_damage = 0,
|
|
-- model animation
|
|
animation = {
|
|
speed_normal = 15,
|
|
speed_run = 15,
|
|
stand_start = 0,
|
|
stand_end = 80,
|
|
walk_start = 81,
|
|
walk_end = 100,
|
|
},
|
|
follow = {"farming:wheat", "default:grass_5"},
|
|
view_range = 8,
|
|
-- replace grass/wheat with air (eat)
|
|
replace_rate = 10,
|
|
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
|
|
replace_with = "air",
|
|
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
|
|
replace_offset = -1,
|
|
fear_height = 3,
|
|
on_rightclick = function(self, clicker)
|
|
|
|
local shpcolor = string.split(self.name,"_")[2]
|
|
|
|
if shpcolor =="dark" then
|
|
shpcolor = shpcolor.."_"..string.split(self.name,"_")[3]
|
|
end
|
|
|
|
--are we feeding?
|
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
|
|
|
--if full grow fuzz
|
|
if self.gotten == false then
|
|
self.object:set_properties({
|
|
textures = {"mobs_sheep_wool.png^[colorize:" .. col[3] .. "^mobs_sheep_base.png"},
|
|
mesh = "mobs_sheep.b3d",
|
|
})
|
|
end
|
|
|
|
return
|
|
end
|
|
|
|
local item = clicker:get_wielded_item()
|
|
local itemname = item:get_name()
|
|
|
|
--are we giving a haircut>
|
|
if itemname == "mobs:shears" then
|
|
|
|
if self.gotten == false and self.child == false then
|
|
|
|
self.gotten = true -- shaved
|
|
|
|
if minetest.get_modpath("wool") then
|
|
|
|
local pos = self.object:getpos()
|
|
pos.y = pos.y + 0.5
|
|
|
|
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3)))
|
|
|
|
if obj then
|
|
obj:setvelocity({
|
|
x = math.random(-1,1),
|
|
y = 5,
|
|
z = math.random(-1,1)
|
|
})
|
|
end
|
|
|
|
item:add_wear(650) -- 100 uses
|
|
|
|
clicker:set_wielded_item(item)
|
|
end
|
|
|
|
self.object:set_properties({
|
|
textures = {"mobs_sheep_shaved.png"},
|
|
mesh = "mobs_sheep_shaved.b3d",
|
|
})
|
|
end
|
|
|
|
return
|
|
end
|
|
|
|
local name = clicker:get_player_name()
|
|
|
|
--are we coloring?
|
|
if itemname:find("dye:") then
|
|
|
|
if self.gotten == false
|
|
and self.child == false
|
|
and self.tamed == true
|
|
and name == self.owner then
|
|
|
|
local colr = string.split(itemname,":")[2]
|
|
|
|
for _,c in pairs(all_colours) do
|
|
|
|
if c[1] == colr then
|
|
|
|
local pos = self.object:getpos()
|
|
|
|
self.object:remove()
|
|
|
|
local mob = minetest.add_entity(pos, "mobs:sheep_"..colr)
|
|
local ent = mob:get_luaentity()
|
|
|
|
ent.owner = name
|
|
ent.tamed = true
|
|
|
|
-- take item
|
|
if not minetest.setting_getbool("creative_mode") then
|
|
item:take_item()
|
|
clicker:set_wielded_item(item)
|
|
end
|
|
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
return
|
|
end
|
|
|
|
--are we capturing?
|
|
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
|
|
end
|
|
})
|
|
|
|
mobs:register_egg("mobs:sheep_"..col[1], col[2] .. "Sheep", "mobs_sheep_white_inv.png^[colorize:" .. col[3], 1)
|
|
|
|
end
|
|
|
|
mobs:spawn_specific("mobs:sheep_white", {"default:dirt_with_grass"}, {"air"}, 8, 20, 30, 15000, 2, -31000, 31000, true, true)
|
|
|
|
-- compatibility (item and entity)
|
|
minetest.register_alias("mobs:sheep", "mobs:sheep_white")
|
|
|
|
minetest.register_entity("mobs:sheep", {
|
|
hp_max = 1,
|
|
physical = true,
|
|
collide_with_objects = true,
|
|
visual = "mesh",
|
|
mesh = "mobs_sheep.b3d",
|
|
visual_size = {x = 1, y = 1},
|
|
textures = {"mobs_sheep_white.png"},
|
|
velocity = {x = 0, y = 0, z = 0},
|
|
collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
|
|
is_visible = true,
|
|
|
|
on_activate = function(self, staticdata, dtime_s)
|
|
|
|
local pos = self.object:getpos()
|
|
|
|
self.object:remove()
|
|
|
|
minetest.add_entity(pos, "mobs:sheep_white")
|
|
end
|
|
})
|