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https://github.com/sys4-fr/server-nalc.git
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e6ea287709
(garde les modifs antérieur sur les « mushrooms » et sur les bugfixs liés au mod « areas »)
49 lines
1.2 KiB
Lua
49 lines
1.2 KiB
Lua
local NODE_YOUNG = "young"
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local SETTING_TRUE = "true"
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local SETTING_FALSE = "false"
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local YOUTH_DELAY = 5
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nature = {}
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local function set_young_node(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string(NODE_YOUNG, SETTING_TRUE)
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minetest.after(YOUTH_DELAY,
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function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string(NODE_YOUNG, SETTING_FALSE)
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end,
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pos)
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end
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local function is_not_young(pos)
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local meta = minetest.get_meta(pos)
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local young = meta:get_string(NODE_YOUNG)
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return young ~= SETTING_TRUE
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end
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function nature:grow_node(pos, nodename)
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if pos ~= nil then
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local light_enough = minetest.get_node_light(pos, nil)
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>= MINIMUM_GROWTH_LIGHT
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if is_not_young(pos) and light_enough then
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minetest.remove_node(pos)
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minetest.set_node(pos, { name = nodename })
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set_young_node(pos)
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minetest.log("info", nodename .. " has grown at " .. pos.x .. ","
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.. pos.y .. "," .. pos.z)
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end
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end
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end
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function nature:is_near_water(pos)
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return DISTANCE_FROM_WATER == -1 or minetest.find_node_near(pos, DISTANCE_FROM_WATER,
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{ "default:water_source" }) ~= nil
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end
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