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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-10 04:20:17 +01:00
server-nalc/mods/mff
BUISSON-DEBON Quentin 67630b4b15 New (increased) max stamina values
Adventurer : 10
Warrior : 20
Hunter without armor set : 30
Hunter with armor set : 40
2016-05-04 00:36:26 +02:00
..
mff_core mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
mff_hud@f8dfc851ec [markers] Update 2015-11-15 18:10:17 +01:00
mff_introspect mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
mff_pclasses New (increased) max stamina values 2016-05-04 00:36:26 +02:00
mff_quests Fix [quests] HUD bug and remove Levermaniac quest 2015-11-22 22:56:14 +01:00
modpack.txt mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00
README.md mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter 2015-07-22 02:34:31 +02:00

  • MFF-specific mods folder

** Code convention All MFF mods must be in the mff global table, and thus shall depend on the mff_core mod first defining it. The reason for this is to allow introspection using mff_introspect to track bugs at runtime, and more generally to define a code namespace.