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server-nalc/mods/mff/mff_classic/mapgen.lua
2016-08-21 15:27:18 +02:00

235 lines
5.6 KiB
Lua

local modname = minetest.get_current_modname()
local thismod = _G[modname]
-- Beware of Meze
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':meze',
wherein = 'default:stone',
clust_scarcity = 40 * 40 * 40,
clust_num_ores = 3,
clust_size = 2,
y_min = 0,
y_max = 64,
flags = 'absheight',
})
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':meze',
wherein = 'default:desert_stone',
clust_scarcity = 40 * 40 * 40,
clust_num_ores = 3,
clust_size = 2,
y_min = 0,
y_max = 64,
flags = 'absheight',
})
-- Tin
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_tin',
wherein = 'default:stone',
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 3,
clust_size = 7,
y_min = -31000,
y_max = 12,
})
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':desert_stone_with_tin',
wherein = 'default:desert_stone',
clust_scarcity = 7 * 7 * 7,
clust_num_ores = 3,
clust_size = 7,
y_min = -31000,
y_max = 12,
})
-- Silver
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_silver',
wherein = 'default:stone',
clust_scarcity = 11 * 11 * 11,
clust_num_ores = 4,
clust_size = 11,
y_min = -31000,
y_max = -12,
})
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':desert_stone_with_silver',
wherein = 'default:desert_stone',
clust_scarcity = 11 * 11 * 11,
clust_num_ores = 4,
clust_size = 11,
y_min = -31000,
y_max = -12,
})
-- Mithril
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_mithril',
wherein = 'default:stone',
clust_scarcity = 11 * 11 * 11,
clust_num_ores = 1,
clust_size = 11,
y_min = -31000,
y_max = -1024,
})
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_mithril',
wherein = 'default:stone',
clust_scarcity = 15 * 15 * 15,
clust_num_ores = 2,
clust_size = 3,
y_min = -31000,
y_max = -2048,
})
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_mithril',
wherein = 'default:stone',
clust_scarcity = 22 * 22 * 22,
clust_num_ores = 5,
clust_size = 5,
y_min = -31000,
y_max = -4096,
})
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_mithril',
wherein = 'default:stone',
clust_scarcity = 28 * 28 * 28,
clust_num_ores = 20,
clust_size = 7,
y_min = -31000,
y_max = -12288,
})
-- Gold Coins
minetest.register_ore({
ore_type = 'scatter',
ore = modname .. ':stone_with_coin',
wherein = 'default:stone',
clust_scarcity = 26 * 26 * 26,
clust_num_ores = 1,
clust_size = 1,
y_min = -30000,
y_max = 0,
flags = 'absheight',
})
-- Cherry tree
minetest.register_decoration({
deco_type = 'simple',
place_on = 'default:dirt_with_grass"',
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.005,
spread = {x=100, y=100, z=100},
seed = 278,
octaves = 2,
persist = 0.7
},
decoration = modname .. ':mg_cherry_sapling',
height = 1,
})
-- More ores, MORE ORES!!!
minetest.register_ore({
ore_type = 'scatter',
ore = 'default:stone_with_coal',
wherein = 'default:stone',
clust_scarcity = 32 * 32 * 32,
clust_num_ores = 40,
clust_size = 4,
y_max = 64,
y_min = -30000,
})
minetest.register_ore({
ore_type = 'scatter',
ore = 'default:stone_with_iron',
wherein = 'default:stone',
clust_scarcity = 12 * 12 * 12,
clust_num_ores = 3,
clust_size = 2,
y_min = -15,
y_max = 2,
})
--
-- Generate nyan cats
--
-- All mapgens except singlenode
function thismod.make_nyancat(pos, facedir, length)
local tailvec = {x = 0, y = 0, z = 0}
if facedir == 0 then
tailvec.z = 1
elseif facedir == 1 then
tailvec.x = 1
elseif facedir == 2 then
tailvec.z = -1
elseif facedir == 3 then
tailvec.x = -1
else
facedir = 0
tailvec.z = 1
end
local p = {x = pos.x, y = pos.y, z = pos.z}
minetest.set_node(p, {name = modname .. ':nyancat', param2 = facedir})
for i = 1, length do
p.x = p.x + tailvec.x
p.z = p.z + tailvec.z
minetest.set_node(p, {name = modname .. ':nyancat_rainbow', param2 = facedir})
end
end
function thismod.generate_nyancats(minp, maxp, seed)
local height_min = -19600
local height_max = 30000
if maxp.y < height_min or minp.y > height_max then
return
end
local y_min = math.max(minp.y, height_min)
local y_max = math.min(maxp.y, height_max)
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
local pr = PseudoRandom(seed + 9324342)
local max_num_nyancats = math.floor(volume / (16 * 16 * 16))
for i = 1, max_num_nyancats do
if pr:next(0, 1000) == 0 then
local x0 = pr:next(minp.x, maxp.x)
local y0 = pr:next(minp.y, maxp.y)
local z0 = pr:next(minp.z, maxp.z)
local p0 = {x = x0, y = y0, z = z0}
thismod.make_nyancat(p0, pr:next(0, 3), pr:next(10, 15))
end
end
end
if minetest.setting_get(modname .. '.disable_nyancat_mapgen') ~= 'true' then
minetest.register_on_generated(thismod.generate_nyancats)
end