mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 19:20:37 +01:00
68 lines
2.0 KiB
Lua
Executable File
68 lines
2.0 KiB
Lua
Executable File
|
|
local S = farming.intllib
|
|
|
|
-- normal soil
|
|
minetest.register_node("farming:soil", {
|
|
description = S("Soil"),
|
|
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
|
|
drop = "default:dirt",
|
|
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
-- wet soil
|
|
minetest.register_node("farming:soil_wet", {
|
|
description = S("Wet Soil"),
|
|
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
|
|
drop = "default:dirt",
|
|
groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
-- sand is not soil, change existing sand-soil to use normal soil
|
|
minetest.register_alias("farming:desert_sand_soil", "farming:soil")
|
|
minetest.register_alias("farming:desert_sand_soil_wet", "farming:soil_wet")
|
|
|
|
-- if water near soil then change to wet soil
|
|
minetest.register_abm({
|
|
nodenames = {"farming:soil", "farming:soil_wet"},
|
|
interval = 15,
|
|
chance = 4,
|
|
catch_up = false,
|
|
|
|
action = function(pos, node)
|
|
|
|
pos.y = pos.y + 1
|
|
local nn = minetest.get_node_or_nil(pos)
|
|
pos.y = pos.y - 1
|
|
|
|
if nn then nn = nn.name else return end
|
|
|
|
-- what's on top of soil, if solid/not plant change soil to dirt
|
|
if minetest.registered_nodes[nn]
|
|
and minetest.registered_nodes[nn].walkable
|
|
and minetest.get_item_group(nn, "plant") == 0 then
|
|
minetest.set_node(pos, {name = "default:dirt"})
|
|
return
|
|
end
|
|
|
|
-- if map around soil not loaded then skip until loaded
|
|
if minetest.find_node_near(pos, 3, {"ignore"}) then
|
|
return
|
|
end
|
|
|
|
-- check if there is water nearby and change soil accordingly
|
|
if minetest.find_node_near(pos, 3, {"group:water"}) then
|
|
if node.name == "farming:soil" then
|
|
minetest.set_node(pos, {name = "farming:soil_wet"})
|
|
end
|
|
|
|
elseif node.name == "farming:soil_wet" then
|
|
minetest.set_node(pos, {name = "farming:soil"})
|
|
|
|
elseif node.name == "farming:soil" then
|
|
minetest.set_node(pos, {name = "default:dirt"})
|
|
end
|
|
end,
|
|
})
|