mirror of
https://github.com/sys4-fr/server-nalc.git
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138 lines
3.9 KiB
Lua
Executable File
138 lines
3.9 KiB
Lua
Executable File
-- PumpKing by Blert2112
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mobs:register_mob("mobs:pumpking", {
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type = "monster",
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visual = "mesh",
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mesh = "mobs_pumpking.x",
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textures = {
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{"mobs_pumpking.png"}
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},
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visual_size = {x=3, y=3},
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collisionbox = {-0.85, 0.00, -0.85, 0.85, 5.3, 0.85},
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animation = {
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speed_normal = 15, speed_run = 30,
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stand_start = 165, stand_end = 210,
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walk_start = 61, walk_end = 110,
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run_start = 0, run_end = 50,
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punch_start = 150, punch_end = 165
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_king"
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},
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hp_min = 275,
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hp_max = 300,
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armor = 70,
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knock_back = 0,
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walk_velocity = 3,
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run_velocity = 4,
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light_damage = 0,
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water_damage = 0,
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lava_damage = 0,
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fall_damage = 0,
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damage = 9,
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reach = 5,
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attack_type = "dogfight",
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view_range = 25,
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stepheight = 1.1,
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drops = {
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-- Ressource & Decoration drops
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{name = "farming:jackolantern", chance = 1, min = 1, max = 1},
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{name = "default:diamond_block", chance = 2, min = 1, max = 3},
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-- Hunter drops
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{name = "3d_armor:helmet_hardenedleather", chance = 10, min = 1, max = 1},
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{name = "3d_armor:chestplate_hardenedleather", chance = 10, min = 1, max = 1},
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{name = "throwing:bow_minotaur_horn", chance = 33, min = 1, max = 1},
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-- Warrior drops
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{name = "3d_armor:helmet_mithril", chance = 10, min = 1, max = 1},
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{name = "3d_armor:chestplate_mithril", chance = 10, min = 1, max = 1},
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{name = "moreores:sword_mithril", chance = 33, min = 1, max = 1},
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},
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lifetimer = 300, -- 5 minutes
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--shoot_interval = 1000, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer
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on_die = function(self)
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minetest.chat_send_all("A group of players killed a PumpKing!")
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end
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})
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mobs:register_mob("mobs:pumpboom", {
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type = "monster",
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visual = "mesh",
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mesh = "mobs_pumpboom.x",
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textures = {
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{"mobs_pumpboom.png"}
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},
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visual_size = {x=3, y=3},
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collisionbox = {-0.70, -0.3, -0.70, 0.70, 0.70, 0.70},
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rotate = 270,
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animation = {
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speed_normal = 15, speed_run = 30,
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stand_start = 0, stand_end = 30,
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walk_start = 81, walk_end = 97,
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run_start = 81, run_end = 97,
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punch_start = 100, punch_end = 120
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},
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sounds = {
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random = "mobs_pump"
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},
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hp_min = 5,
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hp_max = 10,
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armor = 100,
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light_damage = 0,
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water_damage = 0,
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lava_damage = 0,
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fall_damage = 0,
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damage = 8,
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attack_type = "explode",
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group_attack = true,
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do_not_project_items = true,
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view_range = 15,
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walk_velocity = 2,
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run_velocity = 4,
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drops = {
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{name = "farming:pumpkin_seed", chance = 8, min = 4, max = 8}
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}
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})
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minetest.register_node("mobs:pumpking_spawner", {
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description = "Pumpkin King Spawner",
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tiles = {
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"farming_pumpkin_top.png",
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"farming_pumpkin_top.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_face_on.png"
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},
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is_ground_content = false,
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groups = {unbkreakable = 1, mob_spawner=1},
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sounds = default.node_sound_stone_defaults({
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dug = {name="mobs_king", gain=0.25}
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})
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})
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minetest.register_node("mobs:pumpboom_spawner", {
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description = "Pump Boom Spawner",
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tiles = {
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"farming_pumpkin_top.png",
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"farming_pumpkin_top.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_face_off.png"
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},
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is_ground_content = false,
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groups = {unbreakable = 1, mob_spawner=1},
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sounds = default.node_sound_stone_defaults({
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dug = {name="mobs_boom", gain=0.25}
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})
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})
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--(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height, spawn_in_area)
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-- spawn on mobs:pumpking_spawner between 1 and 20 light, interval 300, 1 chance, 1 pumpking_spawner in area up to 31000 in height
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mobs:spawn_specific("mobs:pumpking", {"mobs:pumpking_spawner"}, {"air"}, 1, 20, 300, 1, 1, -31000, 31000, true)
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-- spawn on mobs:pumpboom_spawner between 1 and 20 light, 4 interval, 1 chance, 1 pumpboom in area up to 31000 in height
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mobs:spawn_specific("mobs:pumpboom", {"mobs:pumpboom_spawner"}, {"air"}, 1, 20, 10, 4, 1, -31000, 31000, true)
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