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https://github.com/sys4-fr/server-nalc.git
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191 lines
4.7 KiB
Lua
Executable File
191 lines
4.7 KiB
Lua
Executable File
dofile(minetest.get_modpath("quartz").."/settings.txt")
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--Node Registration
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--Quartz Crystal
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minetest.register_craftitem("quartz:quartz_crystal", {
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description = "Quartz Crystal",
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inventory_image = "quartz_crystal_full.png",
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})
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minetest.register_craftitem("quartz:quartz_crystal_piece", {
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description = "Quartz Crystal Piece",
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inventory_image = "quartz_crystal_piece.png",
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})
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--Ore
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minetest.register_node("quartz:quartz_ore", {
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description = "Quartz Ore",
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tiles = {"default_stone.png^quartz_ore.png"},
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groups = {cracky=3, stone=1},
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drop = 'quartz:quartz_crystal',
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "quartz:quartz_ore",
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wherein = "default:stone",
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clust_scarcity = 10*10*10,
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clust_num_ores = 6,
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clust_size = 5,
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height_min = -31000,
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height_max = -5,
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})
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--Quartz Block
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minetest.register_node("quartz:block", {
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description = "Quartz Block",
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tiles = {"quartz_block.png"},
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groups = {cracky=3, oddly_breakable_by_hand=1},
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sounds = default.node_sound_glass_defaults(),
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})
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--Chiseled Quartz
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minetest.register_node("quartz:chiseled", {
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description = "Chiseled Quartz",
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tiles = {"quartz_chiseled.png"},
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groups = {cracky=3, oddly_breakable_by_hand=1},
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sounds = default.node_sound_glass_defaults(),
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})
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--Quartz Pillar
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minetest.register_node("quartz:pillar", {
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description = "Quartz Pillar",
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paramtype2 = "facedir",
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tiles = {"quartz_pillar_top.png", "quartz_pillar_top.png", "quartz_pillar_side.png"},
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groups = {cracky=3, oddly_breakable_by_hand=1},
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sounds = default.node_sound_glass_defaults(),
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on_place = minetest.rotate_node
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})
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--Stairs & Slabs
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stairs.register_stair_and_slab("quartzblock", "quartz:block",
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{cracky=3, oddly_breakable_by_hand=1},
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{"quartz_block.png"},
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"Quartz stair",
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"Quartz slab",
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default.node_sound_glass_defaults())
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stairs.register_slab("quartzstair", "quartz:pillar",
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{cracky=3, oddly_breakable_by_hand=1},
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{"quartz_pillar_top.png", "quartz_pillar_top.png", "quartz_pillar_side.png"},
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"Quartz Pillar stair",
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"Quartz Pillar slab",
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default.node_sound_glass_defaults())
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--Crafting
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--Quartz Crystal Piece
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minetest.register_craft({
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output = "quartz:quartz_crystal_piece 3",
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recipe = {
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{'quartz:quartz_crystal'}
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}
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})
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--Quartz Block
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minetest.register_craft({
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output = "quartz:block 4",
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recipe = {
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{'quartz:quartz_crystal', 'quartz:quartz_crystal', ''},
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{'quartz:quartz_crystal', 'quartz:quartz_crystal', ''},
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{'', '', ''}
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}
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})
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--Chiseled Quartz
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minetest.register_craft({
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output = "quartz:chiseled 2",
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recipe = {
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{'stairs:slab_quartzblock', '', ''},
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{'stairs:slab_quartzblock', '', ''},
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{'', '', ''},
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}
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})
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--Chiseled Quartz(for stairsplus)
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minetest.register_craft({
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output = 'quartz:chiseled 2',
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recipe = {
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{'quartz:slab_block', '', ''},
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{'quartz:slab_block', '', ''},
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{'', '', ''},
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}
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})
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--Quartz Pillar
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minetest.register_craft({
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output = 'quartz:pillar 2',
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recipe = {
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{'quartz:block', '', ''},
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{'quartz:block', '', ''},
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{'', '', ''},
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}
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})
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--abms
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local dirs2 = { 12, 9, 18, 7, 12 }
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minetest.register_abm({
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nodenames = { "quartz:pillar_horizontal" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2 or 0
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nfdir = dirs2[fdir+1]
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minetest.add_node(pos, {name = "quartz:pillar", param2 = nfdir})
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end,
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})
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--These are deprecated, don't use them
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if enable_horizontal_pillar then
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--Quartz Pillar (horizontal)
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minetest.register_node("quartz:pillar_horizontal", {
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description = "Quartz Pillar Horizontal",
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tiles = {"quartz_pillar_side.png", "quartz_pillar_side.png", "quartz_pillar_side.png^[transformR90",
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"quartz_pillar_side.png^[transformR90", "quartz_pillar_top.png", "quartz_pillar_top.png"},
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paramtype2 = "facedir",
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drop = 'quartz:pillar',
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groups = {cracky=3, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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})
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end
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--Compatibility with stairsplus
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if minetest.get_modpath("moreblocks") and enable_stairsplus then
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register_stair_slab_panel_micro("quartz", "block", "quartz:block",
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{cracky=3},
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{"quartz_block.png"},
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"Quartz Block",
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"block",
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0)
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register_stair_slab_panel_micro("quartz", "chiseled", "quartz:chiseled",
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{cracky=3},
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{"quartz_chiseled.png"},
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"Chiseled Quartz",
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"chiseled",
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0)
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register_stair_slab_panel_micro("quartz", "pillar", "quartz:pillar",
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{cracky=3},
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{"quartz_pillar_top.png", "quartz_pillar_top.png", "quartz_pillar_side.png"},
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"Quartz Pillar",
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"pillar",
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0)
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table.insert(circular_saw.known_stairs, "quartz:block")
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table.insert(circular_saw.known_stairs, "quartz:chiseled")
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table.insert(circular_saw.known_stairs, "quartz:pillar")
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end
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