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server-nalc/mods/moretrees/default_settings.txt
Ombridride 5b6c7f8d2d Update Moretrees
But keep our changes
2014-12-25 18:55:50 +01:00

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-- Global configuration variables
-- Enable the various kinds of trees.
moretrees.enable_apple_tree = true
moretrees.enable_oak = true
moretrees.enable_sequoia = true
moretrees.enable_palm = true
moretrees.enable_pine = true
moretrees.enable_rubber_tree = true
moretrees.enable_willow = true
moretrees.enable_acacia = true
moretrees.enable_birch = true
moretrees.enable_spruce = true
moretrees.enable_jungle_tree = true
moretrees.enable_fir = true
moretrees.enable_beech = false
-- set this to true to make moretrees spawn saplings at mapgen time instead
-- of fully-grown trees, which will grow into full trees very quickly. With
-- older versions of plants_lib, doing this will reduce mapgen lag.
moretrees.spawn_saplings = false
-- Set this to true to allow usage of the stairsplus mod in moreblocks
moretrees.enable_stairsplus = true
-- Set this to true if you want the plantlike drawtype for leaves, which
-- improves some peoples' framerates without resorting to making leaf nodes opaque.
-- Affects default leaves and default jungle leaves also.
moretrees.plantlike_leaves = false
-- Set this to true to enable leaf decay of all trees except the default ones.
moretrees.enable_leafdecay = true
-- Enable this one if you want this mod's leafdecay code to affect the old
-- default trees too; this setting is independent of the one above. You'll
-- want to manually disable the default leafdecay code in minetest_game if
-- you enable this, otherwise you'll have two sets of leaf decay code running
-- at the same time, which will just waste CPU for no benefit.
moretrees.enable_default_leafdecay = true
-- Enable this one for default *jungle* leaves
moretrees.enable_default_jungle_leafdecay = true
-- Enable this if you want moretrees to redefine default apples so that they
-- fall when leaves decay/are dug.
moretrees.enable_redefine_apple = true
-- various settings to configure default and default-jungle leaf decay.
moretrees.leafdecay_delay = 2
moretrees.leafdecay_chance = 100
moretrees.leafdecay_radius = 5
moretrees.default_jungle_leafdecay_delay = 2
moretrees.default_jungle_leafdecay_chance = 100
moretrees.default_jungle_leafdecay_radius = 5
moretrees.palm_leafdecay_radius = 15
moretrees.default_leafdecay_delay = 3
moretrees.default_leafdecay_chance = 50
moretrees.default_leafdecay_radius = 4
-- Change these settings if you want default trees to be gradually cut down
-- above the elevation where firs normally generate.
moretrees.firs_remove_default_trees = false
moretrees.firs_remove_interval = 2
moretrees.firs_remove_chance = 150
-- Sapling settings
moretrees.sapling_interval = 500
moretrees.sapling_chance = 20
-- If this variable is set to true, drop leaves out as entities during leaf
-- decay, rather than just disappearing them.
moretrees.decay_leaves_as_items = false