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crabman77
a0f2f09e90
update armor_inventory only when switch class we can not be equipped with reserved armor another class
36 lines
1.1 KiB
Lua
Executable File
36 lines
1.1 KiB
Lua
Executable File
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-- Warrior class --
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-------------------
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--
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-- See https://github.com/Ombridride/minetest-minetestforfun-server/issues/113
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--
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pclasses.api.register_class("warrior", {
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on_assigned = function(pname)
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minetest.sound_play("pclasses_full_warrior")
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minetest.chat_send_player(pname, "You are now a warrior")
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sprint.set_maxstamina(pname, 20)
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minetest.log("action", "[PClasses] Player " .. pname .. " becomes a warrior")
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end,
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on_unassigned = function(pname)
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sprint.set_default_maxstamina(pname)
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end,
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switch_params = {
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color = {r = 06, g = 06, b = 30},
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tile = "default_steel_block.png",
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holo_item = "default:dungeon_master_s_blood_sword"
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}
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})
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pclasses.api.reserve_item("warrior", "moreores:sword_mithril")
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pclasses.api.reserve_item("warrior", "default:dungeon_master_s_blood_sword")
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for _, i in pairs({"helmet", "chestplate", "boots", "leggings"}) do
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pclasses.api.reserve_item("warrior", "3d_armor:" .. i .. "_blackmithril")
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pclasses.api.reserve_item("warrior", "3d_armor:" .. i .. "_mithril")
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end
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pclasses.api.reserve_item("warrior", "shields:shield_mithril")
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pclasses.api.reserve_item("warrior", "shields:shield_blackmithril")
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