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https://github.com/sys4-fr/server-nalc.git
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9e3dbe86e8
- Added eventobjects_surprise_node_animated.jpg by @Ataron - Added eventobjects_surprise_node_top.jpg - Added animation code into init.lua
86 lines
2.7 KiB
Lua
86 lines
2.7 KiB
Lua
minetest.register_tool("eventobjects:spleef_shovel", {
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description = "Golden Spleef Shovel",
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inventory_image = "eventobjects_spleef_shovel.png",
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wield_image = "eventobjects_spleef_shovel.png^[transformR90",
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level=1,
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groupcaps={
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unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3},
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crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.40}, uses=0, maxlevel=3},
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},
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damage_groups = {fleshy=4},
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},
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})
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minetest.register_node("eventobjects:surprise_node", {
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description = "'?' block",
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inventory_image = minetest.inventorycube("eventobjects_surprise_node.png"),
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tiles = {
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"eventobjects_surprise_node_top.png", "eventobjects_surprise_node_top.png", {name = "eventobjects_surprise_node_animated.png", animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5}}
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},
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special_tiles = {
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{
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image = "blocmario.png",
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backface_culling=false,
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animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
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},
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{
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image = "blocmario.png",
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backface_culling=true,
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animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
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}
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},
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groups = {oddly_breakable_by_hand = 2},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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meta:set_string("infotext","?")
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meta:set_string("formspec",
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"size[11,12]" ..
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"list[current_name;main;0.45,0.45;10,7;]" ..
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"list[current_player;main;1.45,8;8,4;]"
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)
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inv:set_size("main",70)
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end,
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allow_metadata_inventory_put = function(pos, to_list, to_index, stack, player)
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if player and minetest.check_player_privs(player:get_player_name(),{server=true}) then
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return stack:get_count()
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else
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return 0
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end
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end,
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allow_metadata_inventory_take = function(pos, from_list, from_index, stack, player)
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print(from_list)
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print(from_index)
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if player and minetest.check_player_privs(player:get_player_name(),{server=true}) then
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return stack:get_count()
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else
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return 0
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end
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end,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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end,
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on_punch = function(pos, node, puncher, pointed_things)
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-- Spawn betweek 5 and 20 random nodes
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("main") then
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minetest.chat_send_player(puncher:get_player_name(),"Cannot spread items, inventory empty")
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return
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end
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for cnt = 1,70 do
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local stack = inv:get_stack("main",cnt)
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if stack:get_name() ~= "" then
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local obj = minetest.spawn_item({x=pos.x, y = pos.y + 1,z=pos.z},stack)
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inv:remove_item("main",stack)
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if obj then
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obj:setvelocity({x = math.random(-0.4,0.4), y = math.random(2,9), z = math.random(-0.4,0.4)})
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end
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end
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end
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minetest.remove_node(pos)
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end,
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})
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