mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-05 10:00:26 +01:00
157 lines
5.2 KiB
Lua
Executable File
157 lines
5.2 KiB
Lua
Executable File
-----------------------------------------------------------------------------------------------
|
|
local title = "Death Messages"
|
|
local version = "0.1.2"
|
|
local mname = "death_messages"
|
|
-----------------------------------------------------------------------------------------------
|
|
dofile(minetest.get_modpath("death_messages").."/settings.txt")
|
|
-----------------------------------------------------------------------------------------------
|
|
|
|
-- A table of quips for death messages
|
|
|
|
local messages = {}
|
|
|
|
-- Fill this table with sounds
|
|
local sounds = {
|
|
[1] = "death_messages_player_1",
|
|
[2] = "death_messages_player_2",
|
|
}
|
|
|
|
-- Lava death messages
|
|
messages.lava = {
|
|
" pensait que la lave etait cool.",
|
|
" s'est sentit oblige de toucher la lave.",
|
|
" est tombe dans la lave.",
|
|
" est mort(e) dans de la lave.",
|
|
" ne savait pas que la lave etait vraiment chaude.",
|
|
" a detruit l'anneau de Sauron."
|
|
}
|
|
|
|
-- Drowning death messages
|
|
messages.water = {
|
|
" a manque d'air.",
|
|
" a essaye d'usurper l'identite d'une ancre.",
|
|
" a oublie qu'il n'etait pas un poisson.",
|
|
" a oublier qu'il lui fallait respirer sous l'eau.",
|
|
" n'est pas bon en natation.",
|
|
" a cherche le secret de la licorne.",
|
|
" a oublie son scaphandre."
|
|
}
|
|
|
|
-- Burning death messages
|
|
messages.fire = {
|
|
" a eut un peu trop chaud.",
|
|
" a ete trop pres du feu.",
|
|
" vient de se faire rotir.",
|
|
" a ete carbonise.",
|
|
" s'est prit pour la torche.",
|
|
" a allume le feu."
|
|
}
|
|
|
|
-- Acid death messages
|
|
messages.acid = {
|
|
" a desormais des parties en moins.",
|
|
" a decouvert que l'acide c'est fun.",
|
|
" a mis sa tete la ou elle a fondu.",
|
|
" a decouvert que son corps dans l'acide, c'est comme du sucre dans de l'eau.",
|
|
" a cru qu'il se baignait dans du jus de pomme.",
|
|
" a donne son corps pour faire une infusion.",
|
|
" a bu la mauvaise tasse.",
|
|
" a voulu tester la solubilite de son corps dans l'acide."
|
|
}
|
|
|
|
-- Quicksands death messages
|
|
messages.sand = {
|
|
" a appris que le sable etait moins fluide que l'eau.",
|
|
" a rejoint les momies.",
|
|
" s'est fait(e) ensevelir.",
|
|
" a choisi la voie de la fossilisation."
|
|
}
|
|
|
|
-- Other death messages
|
|
messages.other = {
|
|
" a fait quelque chose qui lui a ete fatale.",
|
|
" est mort(e).",
|
|
" n'est plus de ce monde.",
|
|
" a rejoint le paradis des mineurs.",
|
|
" a perdu la vie.",
|
|
" a vu la lumière."
|
|
}
|
|
|
|
|
|
local function sound_play_all(dead)
|
|
for _, p in ipairs(minetest.get_connected_players()) do
|
|
local player_name = p:get_player_name()
|
|
if player_name and player_name ~= dead then
|
|
minetest.sound_play("death_messages_people_1",{to_player=player_name, gain=soundset.get_gain(player_name,"other")})
|
|
end
|
|
end
|
|
end
|
|
|
|
if RANDOM_MESSAGES == true then
|
|
minetest.register_on_dieplayer(function(player)
|
|
local player_name = player:get_player_name()
|
|
local node = minetest.registered_nodes[minetest.get_node(player:getpos()).name]
|
|
if minetest.is_singleplayer() then
|
|
player_name = "You"
|
|
end
|
|
|
|
local death_message = ""
|
|
|
|
-- Death by lava
|
|
if node.groups.lava ~= nil then
|
|
death_message = player_name .. messages.lava[math.random(1,#messages.lava)]
|
|
-- Death by acid
|
|
elseif node.groups.acid ~= nil then
|
|
death_message = player_name .. messages.acid[math.random(1,#messages.acid)]
|
|
-- Death by drowning
|
|
elseif player:get_breath() == 0 and node.groups.water then
|
|
death_message = player_name .. messages.water[math.random(1,#messages.water)]
|
|
-- Death by fire
|
|
elseif node.name == "fire:basic_flame" then
|
|
death_message = player_name .. messages.fire[math.random(1,#messages.fire)]
|
|
-- Death in quicksand
|
|
elseif player:get_breath() == 0 and node.name == "default:sand_source" or node.name == "default:sand_flowing" then
|
|
death_message = player_name .. messages.sand[math.random(1,#messages.sand)]
|
|
-- Death by something else
|
|
else
|
|
death_message = player_name .. messages.other[math.random(1,#messages.other)]
|
|
end
|
|
|
|
-- Actually tell something
|
|
minetest.chat_send_all(death_message)
|
|
if minetest.get_modpath("irc") ~= nil then
|
|
irc:say(death_message)
|
|
end
|
|
minetest.sound_play(sounds[math.random(1,#sounds)],{to_player=player:get_player_name(),gain=soundset.get_gain(player:get_player_name(),"other")})
|
|
sound_play_all(player:get_player_name())
|
|
end)
|
|
|
|
else
|
|
minetest.register_on_dieplayer(function(player)
|
|
local player_name = player:get_player_name()
|
|
local node = minetest.registered_nodes[minetest.get_node(player:getpos()).name]
|
|
if minetest.is_singleplayer() then
|
|
player_name = "You"
|
|
end
|
|
-- Death by lava
|
|
if node.groups.lava ~= nil then
|
|
minetest.chat_send_all(player_name .. " melted into a ball of fire")
|
|
-- Death by drowning
|
|
elseif player:get_breath() == 0 then
|
|
minetest.chat_send_all(player_name .. " ran out of air.")
|
|
-- Death by fire
|
|
elseif node.name == "fire:basic_flame" then
|
|
minetest.chat_send_all(player_name .. " burned to a crisp.")
|
|
-- Death by something else
|
|
else
|
|
minetest.chat_send_all(player_name .. " died.")
|
|
end
|
|
minetest.sound_play(sounds[math.random(1,#sounds)],{to_player=player:get_player_name(),gain=soundset.get_gain(player:get_player_name(),"other")})
|
|
sound_play_all(player:get_player_name())
|
|
end)
|
|
end
|
|
|
|
-----------------------------------------------------------------------------------------------
|
|
minetest.log("action", "[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
|
|
-----------------------------------------------------------------------------------------------
|