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server-nalc/mods/moretrees/leafdecay.lua
LeMagnesium 5b4172541b Updated moretrees, plantlife, and MinetestForFunGame
- Solves #220
 - Merge mapgen into MinetestForFun Game
 - Merge acacia support in moretrees
 - Add 3dmushrooms mod (world.mt updated)
2015-08-15 22:17:07 +02:00

88 lines
3.1 KiB
Lua
Executable File

-- leaf decay
-- this function is based on the default leafdecay code
local process_drops = function(pos, name)
local drops = minetest.get_node_drops(name)
for _,dropitem in ipairs(drops) do
if dropitem ~= name
or (string.find(name, "leaves") and moretrees.decay_leaves_as_items) then
local newpos = {
x=pos.x + math.random() - 0.5,
y=pos.y + math.random() - 0.5,
z=pos.z + math.random() - 0.5
}
minetest.add_item(newpos, dropitem)
end
end
end
if moretrees.enable_leafdecay then
for i in ipairs(moretrees.treelist) do
local treename = moretrees.treelist[i][1]
if treename ~= "jungletree" and treename ~= "pine" and treename ~= "acacia" and treename ~= "fir" and treename ~= "palm" then
minetest.register_abm({
nodenames = "moretrees:"..treename.."_leaves",
interval = moretrees.leafdecay_delay,
chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.leafdecay_radius, { "ignore", "moretrees:"..treename.."_trunk" }) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
end
})
end
end
minetest.register_abm({
nodenames = {"default:jungleleaves", "moretrees:jungletree_leaves_red", "moretrees:jungletree_leaves_yellow"},
interval = moretrees.leafdecay_delay,
chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"ignore", "default:jungletree"}) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
end
})
minetest.register_abm({
nodenames = {"moretrees:fir_leaves", "moretrees:fir_leaves_bright"},
interval = moretrees.leafdecay_delay,
chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.leafdecay_radius, { "ignore", "moretrees:fir_trunk" }) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
end
})
minetest.register_abm({
nodenames = "moretrees:palm_leaves",
interval = moretrees.leafdecay_delay,
chance = moretrees.leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.palm_leafdecay_radius, { "ignore", "moretrees:palm_trunk" }) then return end
process_drops(pos, node.name)
minetest.remove_node(pos)
nodeupdate(pos)
end
})
end
-- Decay apple tree blossoms from nature_classic mod
if minetest.get_modpath("nature_classic") then
minetest.register_abm({
nodenames = "moretrees:apple_blossoms",
interval = moretrees.default_leafdecay_delay,
chance = moretrees.default_leafdecay_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, moretrees.leafdecay_radius, { "ignore", "moretrees:apple_tree_trunk" }) then return end
process_drops(pos, "moretrees:apple_tree_leaves")
minetest.remove_node(pos)
nodeupdate(pos)
end
})
end