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server-nalc/mods/3d_armor_classes/leather_armor_hunter/init.lua
2015-05-26 23:37:16 +02:00

41 lines
1.4 KiB
Lua
Executable File

if ARMOR_MATERIALS.hardened_leather then
-- Register helmets :
minetest.register_tool(":3d_armor:helmet_leather_hunter", {
description = "Hunter's Leather Helmet",
inventory_image = "3d_armor_inv_helmet_leather_hunter.png",
groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
wear = 0,
})
-- Register chestplates :
minetest.register_tool(":3d_armor:chestplate_leather_hunter", {
description = "Hunter's Leather Chestplate",
inventory_image = "3d_armor_inv_chestplate_leather_hunter.png",
groups = {armor_torso = 9, armor_heal = 0, armor_use = 250},
wear = 0,
})
-- Register leggings :
minetest.register_tool(":3d_armor:leggings_leather_hunter", {
description = "Hunter's Leather Leggings",
inventory_image = "3d_armor_inv_leggings_leather_hunter.png",
groups = {armor_legs = 9, armor_heal = 0, armor_use = 250},
wear = 0,
})
-- Register boots :
minetest.register_tool(":3d_armor:boots_leather_hunter", {
description = "Hunter's Leather Boots",
inventory_image = "3d_armor_inv_boots_leather_hunter.png",
groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
wear = 0,
})
end
-- Hardened Leather craft recipe
minetest.register_craft({
output = "3d_armor:hardened_leather",
recipe = {
{"default:steel_ingot", "mobs:leather", "default:bronze_ingot" },
{"mobs:leather", "mobs:leather", "mobs:leather" },
{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" },
}
})