mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-09 12:00:17 +01:00
95 lines
3.4 KiB
Lua
95 lines
3.4 KiB
Lua
local pp_box_off = {
|
|
type = "fixed",
|
|
fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
|
|
}
|
|
|
|
local pp_box_on = {
|
|
type = "fixed",
|
|
fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 },
|
|
}
|
|
|
|
pp_on_timer = function (pos, elapsed)
|
|
local node = minetest.get_node(pos)
|
|
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
|
|
|
-- This is a workaround for a strange bug that occurs when the server is started
|
|
-- For some reason the first time on_timer is called, the pos is wrong
|
|
if not basename then return end
|
|
|
|
local objs = minetest.get_objects_inside_radius(pos, 1)
|
|
local two_below = mesecon.addPosRule(pos, {x = 0, y = -2, z = 0})
|
|
|
|
if objs[1] == nil and node.name == basename .. "_on" then
|
|
minetest.add_node(pos, {name = basename .. "_off"})
|
|
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
|
elseif node.name == basename .. "_off" then
|
|
for k, obj in pairs(objs) do
|
|
local objpos = obj:getpos()
|
|
if objpos.y > pos.y-1 and objpos.y < pos.y then
|
|
minetest.add_node(pos, {name = basename .. "_on"})
|
|
mesecon.receptor_on(pos, mesecon.rules.pplate )
|
|
end
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
-- Register a Pressure Plate
|
|
-- offstate: name of the pressure plate when inactive
|
|
-- onstate: name of the pressure plate when active
|
|
-- description: description displayed in the player's inventory
|
|
-- tiles_off: textures of the pressure plate when inactive
|
|
-- tiles_on: textures of the pressure plate when active
|
|
-- image: inventory and wield image of the pressure plate
|
|
-- recipe: crafting recipe of the pressure plate
|
|
|
|
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe)
|
|
mesecon.register_node(basename, {
|
|
drawtype = "nodebox",
|
|
inventory_image = image_i,
|
|
wield_image = image_w,
|
|
paramtype = "light",
|
|
description = description,
|
|
pressureplate_basename = basename,
|
|
on_timer = pp_on_timer,
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(mesecon.setting("pplate_interval", 0.1))
|
|
end,
|
|
},{
|
|
mesecons = {receptor = { state = mesecon.state.off, rules = mesecon.rules.pplate }},
|
|
node_box = pp_box_off,
|
|
selection_box = pp_box_off,
|
|
groups = {snappy = 2, oddly_breakable_by_hand = 3},
|
|
tiles = textures_off
|
|
},{
|
|
mesecons = {receptor = { state = mesecon.state.on, rules = mesecon.rules.pplate }},
|
|
node_box = pp_box_on,
|
|
selection_box = pp_box_on,
|
|
groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
|
|
tiles = textures_on
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = basename .. "_off",
|
|
recipe = recipe,
|
|
})
|
|
end
|
|
|
|
mesecon.register_pressure_plate(
|
|
"mesecons_pressureplates:pressure_plate_wood",
|
|
"Wooden Pressure Plate",
|
|
{"jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off_edges.png"},
|
|
{"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"},
|
|
"jeija_pressure_plate_wood_wield.png",
|
|
"jeija_pressure_plate_wood_inv.png",
|
|
{{"group:wood", "group:wood"}})
|
|
|
|
mesecon.register_pressure_plate(
|
|
"mesecons_pressureplates:pressure_plate_stone",
|
|
"Stone Pressure Plate",
|
|
{"jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off_edges.png"},
|
|
{"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"},
|
|
"jeija_pressure_plate_stone_wield.png",
|
|
"jeija_pressure_plate_stone_inv.png",
|
|
{{"default:cobble", "default:cobble"}})
|