mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-04 17:40:26 +01:00
232b274c55
subgame + mods
212 lines
4.9 KiB
Lua
Executable File
212 lines
4.9 KiB
Lua
Executable File
seendebug = true
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local last_time = os.time()
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local save_interval = 60
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if minetest.setting_get("seen.save_interval") ~= nil then
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local save_int = minetest.setting_get("seen.save_interval")
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if tonumber(save_int) > 20 then
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save_interval = save_int
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end
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end
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local function save_data(sett, data)
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if sett ~= nil then
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data_ser = minetest.serialize(data)
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sett:set("data", data_ser)
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sett:write()
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else
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minetest.chat_send_all("Seen Mod: Saving data failed. Please shout at the server admin!")
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end
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end
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local function load_data(sett, field)
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local loaded = sett:get("data")
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local def = sett:get("default")
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if loaded ~= nil then
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local data = minetest.deserialize(loaded)
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else
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local data = {}
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end
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end
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local function relative_time (time)
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local diff = os.time() - time
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if diff == 0 then
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return "now"
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elseif diff > 0 then
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local day_diff = math.floor(diff/86400)
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if day_diff == 0 then
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if diff < 60 then
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return "a few seconds ago"
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end
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if diff < 120 then
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return "1 minute ago."
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end
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if diff < 3600 then
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return tostring(math.floor(diff/60)).." minutes ago"
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end
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if diff < 7200 then
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return "1 hour ago"
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end
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if diff < 86400 then
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return tostring(math.floor(diff/3600)).." hours ago"
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end
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end
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if day_diff == 1 then
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return "yesterday"
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end
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if day_diff < 7 then
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return tostring(day_diff).." days ago"
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end
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if day_diff < 31 then
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return tostring(math.ceil(day_diff/7)).." weeks ago"
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end
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if day_diff < 60 then
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return "last month"
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end
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return os.date("%B %Y", time)
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else
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local diff = math.abs(diff)
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local day_diff = math.floor(diff/86400)
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if day_diff == 0 then
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if diff < 120 then
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return "in a minute"
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end
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if diff < 3600 then
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return "in "..tostring(math.floor(diff/60)).." minutes"
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end
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if diff < 7200 then
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return "in an hour"
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end
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if diff < 86400 then
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return "in "..tostring(math.floor(diff/3600)).." hours"
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end
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end
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if day_diff == 1 then
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return "tomorrow"
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end
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if day_diff < 4 then
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return os.date("%A", time)
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end
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if day_diff < 7 + (7 - tonumber(os.date("%w"))) then
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return "next week"
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end
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if math.ceil (day_diff / 7) < 4 then
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return "in "..tostring(math.ceil(day_diff/7)).." weeks"
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end
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if tonumber(os.date("%m", time)) == tonumber(os.date("%m")) + 1 then
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return "next month"
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end
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return os.date("%B %Y", time);
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end
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end
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local function print_r(tab,com)
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if seendebug == true then
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print("DEBUG: "..com)
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table.foreach(tab, print)
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print("-----")
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return true
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else
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return false
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end
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end
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local function debug(var, com)
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if seendebug == true then
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print("DEBUG: "..com)
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print(var)
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minetest.chat_send_all("DEBUG: "..var.."// "..com)
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print("-----")
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return true
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else
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return false
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end
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end
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local config_file = minetest.get_worldpath().."/seen.txt"
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--in case of not existant config file, it
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--will create it
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local file_desc = io.open(config_file, "a")
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file_desc:close()
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--create config instance
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local config = Settings(config_file)
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local data
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local seens = {}
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data = config:get("data")
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if data ~= nil then
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seens = minetest.deserialize(data)
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for _, player in pairs( minetest.get_connected_players() ) do
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name = player:get_player_name()
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seens[name] = os.time()
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end
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else
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seens = {}
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for _, player in pairs( minetest.get_connected_players() ) do
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name = player:get_player_name()
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seens[name] = os.time()
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end
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end
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save_data(config, seens)
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minetest.register_on_newplayer(function(player)
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name = player:get_player_name()
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seens[name] = os.time()
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save_data(config, seens)
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return true
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end)
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minetest.register_on_joinplayer(function(player)
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name = player:get_player_name()
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seens[name] = os.time()
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save_data(config, seens)
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return true
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end)
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minetest.register_on_leaveplayer(function(player)
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name = player:get_player_name()
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seens[name] = os.time()
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save_data(config, seens)
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return true
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end)
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minetest.register_on_shutdown(function()
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for _, player in pairs( minetest.get_connected_players() ) do
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name = player:get_player_name()
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seens[name] = os.time()
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end
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save_data(config, seens)
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return true
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end)
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minetest.register_globalstep(function ( dtime )
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if os.time() >= last_time then
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last_time = os.time() + save_interval
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for _, player in pairs( minetest.get_connected_players() ) do
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name = player:get_player_name()
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seens[name] = os.time()
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end
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save_data(config, seens)
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end
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end);
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minetest.register_chatcommand("seen", {
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params = "<name>",
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description = "Recherche quand un joueur etait en ligne pour la derniere fois.",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return
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end
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if param ~= nil and param ~= "" then
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if seens[param] ~= nil then
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minetest.chat_send_player(name, param.." etait en ligne pour la derniere fois "..relative_time(seens[param]))
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else
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minetest.chat_send_player(name, "Il n'y a aucune donnees sur "..param..". Peut-etre que l'identifiant n'est pas correcte ?")
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end
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end
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end,
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})
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