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4645ef3cb5
- api.lua (many improves, chicken egg more frequent, NPC attack nearly mobs, textures code, etc…) - Bee (spawn on group:flower now, textures code updated) - Bunny (textures code updated) - Chicken (two times more eggs, textures code updated) - Cow (textures code updated) - Creeper (finish reorganize the code, textures code updated, new eggs inventory texture) - Dirt Monster (textures code updated) - Dungeon Master (textures code updated) - init.lua (small credits tweaks) - Kitten (textures code updated, now drop sometimes farming:string) - Lava Flan (textures code updated, now 3 can spawn per chunck) - Mese Monster (textures code updated) - NPC (textures code updated, revert give raw meat versus health code for tests) - Oerkki (textures code updated, now 1 light damage) - Rat (textures code updated) - Sand Monster (textures code updated) - Sheep (textures code updated, now give 2 to 3 wool when sheared) - Spider (textures code updated, change credits, comments our modifications) - Stone Monster (textures code updated) - Tree Monster (textures code updated) - Warthog (textures code updated) - Wolf (finish reorganize the code, textures code updated, add spawner egg and an inventory texture) - Tweaks some sounds
95 lines
2.4 KiB
Lua
Executable File
95 lines
2.4 KiB
Lua
Executable File
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-- Warthog by KrupnoPavel
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mobs:register_mob("mobs:pumba", {
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-- animal, monster, npc, barbarian
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type = "animal",
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-- aggressive, deals 5 damage to player when threatened
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passive = false,
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attack_type = "dogfight",
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damage = 5,
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-- health & armor
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hp_min = 15, hp_max = 20, armor = 200,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "mobs_pumba.x",
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drawtype = "front",
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textures = {
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{"mobs_pumba.png"},
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},
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visual_size = {x=1,y=1},
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blood_texture = "mobs_blood.png",
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-- sounds
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_pig",
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attack = "mobs_pig_angry",
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},
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-- speed and jump
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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-- follows apple
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follow = "default:apple",
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view_range = 8,
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-- drops raw pork when dead
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drops = {
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{name = "mobs:pork_raw",
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chance = 1, min = 2, max = 3,},
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},
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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-- model animation
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animation = {
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speed_normal = 15,
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stand_start = 25, stand_end = 55,
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walk_start = 70, walk_end = 100,
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punch_start = 70, punch_end = 100,
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},
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-- can be tamed by feeding 8 wheat (will not attack when tamed)
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "default:apple" then
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.food = (self.food or 0) + 1
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if self.food >= 8 then
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if self.child == false then self.horny = true end
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self.food = 0
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self.tamed = true
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minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
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end
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return
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end
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end,
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})
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-- spawns on normal or shroom dirt, between 8 and 20 light, 1 in 10000 chance, 1 in area up to 31000 in height
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mobs:register_spawn("mobs:pumba", {"default:dirt_with_grass", "default:dirt"}, 20, 8, 10000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:pumba", "Warthog", "wool_pink.png", 1)
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-- Porkchops (raw and cooked)
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minetest.register_craftitem("mobs:pork_raw", {
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description = "Raw Porkchop",
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inventory_image = "mobs_pork_raw.png",
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on_use = minetest.item_eat(4),
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})
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minetest.register_craftitem("mobs:pork_cooked", {
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description = "Cooked Porkchop",
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inventory_image = "mobs_pork_cooked.png",
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on_use = minetest.item_eat(8),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:pork_cooked",
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recipe = "mobs:pork_raw",
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cooktime = 5,
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})
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