mirror of
https://github.com/sys4-fr/server-nalc.git
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547aae51c8
- Automatic systems simulating players now check if the player they imitate exists
123 lines
4.0 KiB
Lua
123 lines
4.0 KiB
Lua
if pipeworks.enable_sand_tube then
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pipeworks.register_tube("pipeworks:sand_tube", {
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description = "Vacuuming Pneumatic Tube Segment",
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inventory_image = "pipeworks_sand_tube_inv.png",
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short = "pipeworks_sand_tube_short.png",
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noctr = { "pipeworks_sand_tube_noctr.png" },
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plain = { "pipeworks_sand_tube_plain.png" },
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ends = { "pipeworks_sand_tube_end.png" },
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node_def = { groups = {vacuum_tube = 1}},
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})
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minetest.register_craft( {
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output = "pipeworks:sand_tube_1 2",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "group:sand", "group:sand", "group:sand" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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minetest.register_craft( {
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output = "pipeworks:sand_tube_1",
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recipe = {
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{ "group:sand", "pipeworks:tube_1", "group:sand" },
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},
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})
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end
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if pipeworks.enable_mese_sand_tube then
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pipeworks.register_tube("pipeworks:mese_sand_tube", {
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description = "Adjustable Vacuuming Pneumatic Tube Segment",
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inventory_image = "pipeworks_mese_sand_tube_inv.png",
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short = "pipeworks_mese_sand_tube_short.png",
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noctr = { "pipeworks_mese_sand_tube_noctr.png" },
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plain = { "pipeworks_mese_sand_tube_plain.png" },
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ends = { "pipeworks_mese_sand_tube_end.png" },
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node_def = {
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groups = {vacuum_tube = 1},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_int("dist", 0)
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meta:set_string("formspec", "size[2.1,0.8]"..
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"image[0,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
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"field[1.3,0.4;1,1;dist;radius;${dist}]"..
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default.gui_bg..
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default.gui_bg_img)
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meta:set_string("infotext", "Adjustable Vacuuming Pneumatic Tube Segment")
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end,
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on_receive_fields = function(pos,formname,fields,sender)
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if not pipeworks.may_configure(pos, sender) then return end
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local meta = minetest.get_meta(pos)
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local dist = tonumber(fields.dist)
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if dist then
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dist = math.max(0, dist)
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dist = math.min(8, dist)
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meta:set_int("dist", dist)
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meta:set_string("infotext", ("Adjustable Vacuuming Pneumatic Tube Segment (%dm)"):format(dist))
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end
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end,
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},
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})
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minetest.register_craft( {
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output = "pipeworks:mese_sand_tube_1 2",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "group:sand", "default:mese_crystal", "group:sand" },
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "pipeworks:mese_sand_tube_1",
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recipe = {
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"pipeworks:sand_tube_1",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment"
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},
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})
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end
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local sqrt_3 = math.sqrt(3)
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local tube_inject_item = pipeworks.tube_inject_item
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local get_objects_inside_radius = minetest.get_objects_inside_radius
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local function vacuum(pos, radius)
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radius = radius + 0.5
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for _, object in pairs(get_objects_inside_radius(pos, sqrt_3 * radius)) do
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local lua_entity = object:get_luaentity()
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if not object:is_player() and lua_entity and lua_entity.name == "__builtin:item" then
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local obj_pos = object:getpos()
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local x1, y1, z1 = pos.x, pos.y, pos.z
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local x2, y2, z2 = obj_pos.x, obj_pos.y, obj_pos.z
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if x1 - radius <= x2 and x2 <= x1 + radius
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and y1 - radius <= y2 and y2 <= y1 + radius
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and z1 - radius <= z2 and z2 <= z1 + radius then
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if lua_entity.itemstring ~= "" then
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tube_inject_item(pos, pos, vector.new(0, 0, 0), lua_entity.itemstring)
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lua_entity.itemstring = ""
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end
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object:remove()
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end
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end
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end
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end
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minetest.register_abm({nodenames = {"group:vacuum_tube"},
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interval = 1,
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chance = 1,
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label = "Vacuum tubes",
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action = function(pos, node, active_object_count, active_object_count_wider)
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if node.name == "pipeworks:sand_tube" then
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vacuum(pos, 2)
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else
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local radius = minetest.get_meta(pos):get_int("dist")
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vacuum(pos, radius)
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end
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end
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})
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