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server-nalc/mobs-not-over/oerkki.lua
Quentin BUISSON-DEBON 2029fd7428 Prepare the next update of the mobs mod
- Prepared the update of Minotaur (renamed this mob minotaur)
- NPC tamed with 4 diamonds now do 4 damage (before 6)
- Wolf can now be tamed in exchange of 4 "raw_meat" and become dog, the dog can be healed with "raw_meat" (need to be change, maybe conflicted)
- The dog mob is less powerful than the wolf (-2 damage, less walk/run velocity) => the explanation for this "nerf" is simple, the dog is almost free, compared to the NPC who costs 4 diamonds ! :)
- Add one sound when wolfs attack
- One small fix for the zombie monster
- Add a pre-alpha version of yeti, many things missing for the moment (yeti is a monster who spawns in snow biome and attack wit snowball)
2015-04-28 15:45:35 +02:00

65 lines
1.6 KiB
Lua

-- Oerkki by PilzAdam
mobs:register_mob("mobs:oerkki", {
-- animal, monster, npc, barbarian
type = "monster",
-- aggressive, deals 7 damage when player hit
passive = false,
attack_type = "dogfight",
damage = 7,
-- health & armor
hp_min = 40,
hp_max = 50,
armor = 90,
-- textures and model
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_oerkki.x",
textures = {
{"mobs_oerkki.png"},
{"mobs_oerkki2.png"},
},
visual_size = {x=5, y=5},
blood_texture = "mobs_blood.png",
-- sounds
makes_footstep_sound = false,
sounds = {
random = "mobs_oerkki",
attack = "mobs_oerkki_attack",
},
-- speed and jump
walk_velocity = 2,
run_velocity = 4,
view_range = 16,
jump = true,
-- chance of dropping obsidian and coins
drops = {
{name = "default:obsidian",
chance = 3, min = 1, max = 2,},
{name = "maptools:silver_coin",
chance = 2, min = 2, max = 3,},
},
-- damaged by
water_damage = 2,
lava_damage = 2,
light_damage = 1,
-- model animation
animation = {
stand_start = 0, stand_end = 23,
walk_start = 24, walk_end = 36,
run_start = 37, run_end = 49,
punch_start = 37, punch_end = 49,
speed_normal = 15, speed_run = 15,
},
-- replace torch with air (remove)
replace_rate = 50,
replace_what = {"default:torch"},
replace_with = "air",
replace_offset = -1,
})
-- spawns on stone between 5 and -1 light, 1 in 7000 chance, 1 in area starting at -10 and below
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 5, -1, 7000, 1, -10)
-- register spawn egg
mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1)