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83 lines
2.2 KiB
Lua
Executable File
83 lines
2.2 KiB
Lua
Executable File
local lavalamps_list = {
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{ "Red Lava Lamp", "red"},
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{ "Orange Lava Lamp", "orange"},
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{ "Yellow Lava Lamp", "yellow"},
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{ "Green Lava Lamp", "green"},
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{ "Blue Lava Lamp", "blue"},
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{ "Violet Lava Lamp", "violet"},
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}
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for i in ipairs(lavalamps_list) do
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local lavalampdesc = lavalamps_list[i][1]
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local colour = lavalamps_list[i][2]
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minetest.register_node("lavalamp:"..colour, {
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description = lavalampdesc,
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drawtype = "mesh",
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mesh = "lavalamp.obj",
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tiles = {
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"lavalamp_metal.png",
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{
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name="lavalamp_lamp_anim_"..colour..".png",
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animation={
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type="vertical_frames",
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aspect_w=40,
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aspect_h=40,
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length=6.0,
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},
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},
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},
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inventory_image = "lavalamp_lamp_"..colour.."_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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light_source = 14,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25,0.5, 0.25 },
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},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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on_rightclick = function(pos, node, clicker)
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node.name = "lavalamp:"..colour.."_off"
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minetest.set_node(pos, node)
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end,
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})
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minetest.register_node("lavalamp:"..colour.."_off", {
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description = lavalampdesc.." off",
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drawtype = "mesh",
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mesh = "lavalamp.obj",
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tiles = {
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"lavalamp_metal.png",
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"lavalamp_lamp_off.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25,0.5, 0.25 },
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},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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drop = "lavalamp:"..colour,
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on_rightclick = function(pos, node, clicker)
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node.name = "lavalamp:"..colour
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minetest.set_node(pos, node)
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end,
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})
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minetest.register_craft({
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output = "lavalamp:"..colour,
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recipe = {
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{"", "wool:"..colour, "", },
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{"", "bucket:bucket_water", "", },
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{"", "wool:black", "", }
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}
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})
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end
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