mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-03 17:10:27 +01:00
3c81d35a59
- From now on, invalid commands are hidden when launched, like in realchat. NOTE: The update have been checked with git diff : no differencies, the mod have never been changed by us.
408 lines
10 KiB
Lua
408 lines
10 KiB
Lua
-- Chat Plus
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-- =========
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-- Advanced chat functionality
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-- =========
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chatplus = {
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log_file = minetest.get_worldpath().."/chatplus-log.txt",
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_defsettings = {
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log = true,
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use_gui = true,
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distance = 0,
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badwords = ""
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}
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}
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function chatplus.init()
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chatplus.load()
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chatplus.clean_players()
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if not chatplus.players then
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chatplus.players = {}
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end
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chatplus.count = 0
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chatplus.loggedin = {}
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chatplus._handlers = {}
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end
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function chatplus.setting(name)
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local get = minetest.setting_get("chatplus_"..name)
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if get then
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return get
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elseif chatplus._defsettings[name]~= nil then
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return chatplus._defsettings[name]
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else
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minetest.log("[Chatplus] Setting chatplus_"..name.." not found!")
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return nil
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end
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end
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function chatplus.load()
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-- Initialize the log
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if chatplus.setting("log") then
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chatplus.log_handle = io.open(chatplus.log_file,"a+")
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if not chatplus.log_handle then
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minetest.log("error","Unable to open chat plus log file: "..chatplus.log_file)
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else
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minetest.log("action","Logging chat plus to: "..chatplus.log_file)
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end
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end
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-- Load player data
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minetest.log("[Chatplus] Loading data")
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local file = io.open(minetest.get_worldpath().."/chatplus.txt", "r")
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if file then
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local table = minetest.deserialize(file:read("*all"))
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file:close()
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if type(table) == "table" then
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chatplus.players = table
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return
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end
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end
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end
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function chatplus.save()
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minetest.log("[Chatplus] Saving data")
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local file = io.open(minetest.get_worldpath().."/chatplus.txt", "w")
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if file then
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file:write(minetest.serialize(chatplus.players))
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file:close()
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end
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end
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function chatplus.clean_players()
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if not chatplus.players then
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chatplus.players = {}
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return
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end
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minetest.log("[Chatplus] Cleaning player lists")
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for key,value in pairs(chatplus.players) do
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if value.messages then
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value.inbox = value.messages
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value.messages = nil
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end
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if (
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(not value.inbox or #value.inbox==0) and
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(not value.ignore or #value.ignore==0)
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) then
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minetest.log("Deleting blank player "..key)
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value[key] = nil
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end
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end
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chatplus.save()
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minetest.log("[Chatplus] Clean complete")
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end
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function chatplus.poke(name,player)
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local function check(name,value)
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if not chatplus.players[name][value] then
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chatplus.players[name][value] = {}
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end
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end
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if not chatplus.players[name] then
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chatplus.players[name] = {}
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end
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check(name,"ignore")
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check(name,"inbox")
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chatplus.players[name].enabled = true
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if player then
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if player=="end" then
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chatplus.players[name].enabled = false
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chatplus.loggedin[name] = nil
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else
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if not chatplus.loggedin[name] then
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chatplus.loggedin[name] = {}
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end
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chatplus.loggedin[name].player = player
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end
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end
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chatplus.save()
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return chatplus.players[name]
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end
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function chatplus.register_handler(func,place)
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if not place then
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table.insert(chatplus._handlers,func)
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else
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table.insert(chatplus._handlers,place,func)
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end
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end
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function chatplus.send(from, msg)
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if msg:sub(1, 1) == "/" then
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return false
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end
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-- Log chat message
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(
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os.date("%Y/%m/%d %I:%M%p")..
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" <"..from.."> "..
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msg..
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"\r\n"
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)
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chatplus.log_handle:flush()
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end
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-- Loop through senders
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for key,value in pairs(chatplus.loggedin) do
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local res = nil
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for i=1,#chatplus._handlers do
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if chatplus._handlers[i] then
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res = chatplus._handlers[i](from,key,msg)
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if res ~= nil then
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break
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end
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end
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end
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if (res == nil or res == true) and key~=from then
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minetest.chat_send_player(key,"<"..from.."> "..msg,false)
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end
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end
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return true
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end
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-- Minetest callbacks
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minetest.register_on_chat_message(chatplus.send)
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minetest.register_on_joinplayer(function(player)
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local _player = chatplus.poke(player:get_player_name(),player)
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(os.date("%d/%m/%Y %I:%M%p").." "..player:get_player_name().." joined\r\n")
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chatplus.log_handle:flush()
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end
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-- inbox stuff!
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if _player.inbox and #_player.inbox>0 then
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minetest.after(10,minetest.chat_send_player,player:get_player_name(),"("..#_player.inbox..") You have mail! Type /inbox to recieve")
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end
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end)
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minetest.register_on_leaveplayer(function(player)
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chatplus.poke(player:get_player_name(),"end")
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(os.date("%d/%m/%Y %I:%M%p").." "..player:get_player_name().." disconnected\r\n")
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chatplus.log_handle:flush()
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end
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end)
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-- Init
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chatplus.init()
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-- Ignoring
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chatplus.register_handler(function(from,to,msg)
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if chatplus.players[to] and chatplus.players[to].ignore and chatplus.players[to].ignore[from]==true then
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return false
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end
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return nil
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end)
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minetest.register_chatcommand("ignore", {
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params = "name",
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description = "ignore: Ignore a player",
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func = function(name, param)
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chatplus.poke(name)
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if not chatplus.players[name].ignore[param]==true then
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chatplus.players[name].ignore[param]=true
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minetest.chat_send_player(name,param.." has been ignored")
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chatplus.save()
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else
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minetest.chat_send_player(name,"Player "..param.." is already ignored.")
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end
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end
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})
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minetest.register_chatcommand("unignore", {
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params = "name",
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description = "unignore: Unignore a player",
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func = function(name, param)
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chatplus.poke(name)
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if chatplus.players[name].ignore[param]==true then
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chatplus.players[name].ignore[param]=false
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minetest.chat_send_player(name,param.." has been unignored")
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chatplus.save()
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else
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minetest.chat_send_player(name,"Player "..param.." is already unignored.")
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end
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end
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})
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-- inbox
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function chatplus.showInbox(name,forcetest)
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if not chatplus.players[name] then
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return false
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end
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local player = chatplus.players[name]
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if not player.inbox or #player.inbox==0 then
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minetest.chat_send_player(name,"Your inbox is empty!")
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return false
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end
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local setting = chatplus.setting("use_gui")
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if (setting == true or setting == "true" or setting == "1") and not forcetest then
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minetest.chat_send_player(name,"Showing your inbox to you.")
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local fs = "size[10,8]textarea[0.25,0.25;10.15,8;inbox;You have " .. #player.inbox .. " messages in your inbox:;"
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for i=1,#player.inbox do
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fs = fs .. minetest.formspec_escape(player.inbox[i])
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fs = fs .. "\n"
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end
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fs = fs .. "]"
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fs = fs .. "button[0,7.25;2,1;clear;Clear Inbox]"
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fs = fs .. "button_exit[8.1,7.25;2,1;close;Close]"
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minetest.show_formspec(name, "chatplus:inbox", fs)
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else
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minetest.chat_send_player(name,"("..#player.inbox..") You have mail:")
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for i=1,#player.inbox do
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minetest.chat_send_player(name,player.inbox[i],false)
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end
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minetest.chat_send_player(name,"("..#player.inbox..")",false)
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end
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return true
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end
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minetest.register_on_player_receive_fields(function(player,formname,fields)
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if fields.clear then
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local name = player:get_player_name()
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chatplus.poke(name).inbox = {}
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chatplus.save()
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minetest.chat_send_player(name,"Inbox cleared!")
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chatplus.showInbox(name)
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end
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end)
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minetest.register_chatcommand("inbox", {
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params = "clear?",
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description = "inbox: print the items in your inbox",
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func = function(name, param)
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if param == "clear" then
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local player = chatplus.poke(name)
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player.inbox = {}
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chatplus.save()
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minetest.chat_send_player(name,"Inbox cleared")
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elseif param == "text" or param == "txt" or param == "t" then
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chatplus.showInbox(name,true)
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else
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chatplus.showInbox(name,false)
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end
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end,
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})
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minetest.register_chatcommand("mail", {
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params = "name msg",
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description = "mail: add a message to a player's inbox",
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func = function(name, param)
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chatplus.poke(name)
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local to, msg = string.match(param, "([%a%d_]+) (.+)")
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if not to or not msg then
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minetest.chat_send_player(name,"mail: <playername> <msg>",false)
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return
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end
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minetest.log("To: "..to..", From: "..name..", MSG: "..msg)
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if chatplus.log_handle ~= nil then
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chatplus.log_handle:write(os.date("%d/%m/%Y %I:%M%p").." To: "..to..", From: "..name..", MSG: "..msg)
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chatplus.log_handle:flush()
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end
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if chatplus.players[to] then
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table.insert(chatplus.players[to].inbox,os.date("%d/%m").." <"..name..">: "..msg)
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minetest.chat_send_player(name,"Message sent")
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chatplus.save()
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else
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minetest.chat_send_player(name,"Player "..to.." does not exist")
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end
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end,
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})
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minetest.register_globalstep(function(dtime)
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chatplus.count = chatplus.count + dtime
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if chatplus.count > 5 then
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chatplus.count = 0
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-- loop through player list
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for key,value in pairs(chatplus.players) do
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if (
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chatplus.loggedin and
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chatplus.loggedin[key] and
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chatplus.loggedin[key].player and
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value and
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value.inbox and
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chatplus.loggedin[key].player.hud_add and
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chatplus.loggedin[key].lastcount ~= #value.inbox
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) then
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if chatplus.loggedin[key].msgicon then
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chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon)
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end
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if chatplus.loggedin[key].msgicon2 then
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chatplus.loggedin[key].player:hud_remove(chatplus.loggedin[key].msgicon2)
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end
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if #value.inbox>0 then
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chatplus.loggedin[key].msgicon = chatplus.loggedin[key].player:hud_add({
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hud_elem_type = "image",
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name = "MailIcon",
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position = {x=0.52, y=0.52},
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text="chatplus_mail.png",
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scale = {x=1,y=1},
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alignment = {x=0.5, y=0.5},
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})
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chatplus.loggedin[key].msgicon2 = chatplus.loggedin[key].player:hud_add({
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hud_elem_type = "text",
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name = "MailText",
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position = {x=0.55, y=0.52},
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text=#value.inbox,
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scale = {x=1,y=1},
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alignment = {x=0.5, y=0.5},
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})
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end
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chatplus.loggedin[key].lastcount = #value.inbox
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end
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end
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end
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end)
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chatplus.register_handler(function(from,to,msg)
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if chatplus.setting("distance") <= 0 then
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return nil
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end
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local from_o = minetest.get_player_by_name(from)
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local to_o = minetest.get_player_by_name(to)
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if not from_o or not to_o then
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return nil
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end
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if (
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chatplus.setting("distance") ~= 0 and
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chatplus.setting("distance") ~= nil and
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(vector.distance(from_o:getpos(),to_o:getpos()) > tonumber(chatplus.setting("distance")))
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)then
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return false
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end
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return nil
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end)
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chatplus.register_handler(function(from,to,msg)
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local words = chatplus.setting("badwords"):split(",")
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for _,v in pairs(words) do
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if (v:trim()~="") and ( msg:find(v:trim(), 1, true) ~= nil ) then
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minetest.chat_send_player(from, "Swearing is banned")
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return false
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end
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end
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return nil
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end)
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