mirror of
https://github.com/sys4-fr/server-nalc.git
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154 lines
4.5 KiB
Lua
Executable File
154 lines
4.5 KiB
Lua
Executable File
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-- Chicken by JK Murray
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mobs:register_mob("mobs:chicken", {
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-- animal, monster, npc, barbarian
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type = "animal",
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 4, hp_max = 8, armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "mobs_chicken.x",
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drawtype = "front",
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textures = {
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{"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
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"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
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{"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png",
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"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png"},
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},
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child_texture = {
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{"mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png",
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"mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png"},
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},
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blood_texture = "mobs_blood.png",
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-- sounds
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_chicken",
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},
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-- speed and jump
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walk_velocity = 1,
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jump = true,
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-- drops raw chicken when dead
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drops = {
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{name = "mobs:chicken_raw",
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chance = 1, min = 2, max = 2},
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},
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fall_damage = 0,
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fall_speed = -8,
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-- model animation
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 1, -- 20
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walk_start = 20,
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walk_end = 40,
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},
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-- follows wheat
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follow = "farming:seed_wheat", view_range = 8,
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-- replace air with egg (lay)
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replace_rate = 2000,
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replace_what = {"air"},
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replace_with = "mobs:egg",
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-- right click to pick up chicken
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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if tool:get_name() == "farming:seed_wheat" then -- and self.gotten then
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if not minetest.setting_getbool("creative_mode") then
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tool:take_item(1)
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clicker:set_wielded_item(tool)
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end
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self.food = (self.food or 0) + 1
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if self.child == true then
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self.hornytimer = self.hornytimer + 10
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end
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if self.food >= 8 then
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self.food = 0
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if self.child == false then self.horny = true end
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self.gotten = false -- reset
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self.tamed = true
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minetest.sound_play("mobs_chicken", {object = self.object,gain = 1.0,max_hear_distance = 16,loop = false,})
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end
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return tool
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else
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if clicker:is_player() and clicker:get_inventory() and clicker:get_inventory():room_for_item("main", "mobs:chicken") then
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clicker:get_inventory():add_item("main", "mobs:chicken")
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self.object:remove()
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end
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end
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if clicker:is_player() and clicker:get_inventory() and self.child == false
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and clicker:get_inventory():room_for_item("main", "mobs:chicken") then
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clicker:get_inventory():add_item("main", "mobs:chicken")
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self.object:remove()
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end
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end,
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})
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-- spawn on default or bamboo grass between 8 and 20 light, 1 in 9000 change, 1 chicken in area up to 31000 in height
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mobs:register_spawn("mobs:chicken", {"default:dirt_with_grass"}, 20, 0, 10000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:chicken", "Chicken", "mobs_chicken_inv.png", 0)
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-- Egg
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minetest.register_node("mobs:egg", {
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description = "Chicken Egg",
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tiles = {"mobs_chicken_egg.png"},
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inventory_image = "mobs_chicken_egg.png",
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visual_scale = 0.7,
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drawtype = "plantlike",
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wield_image = "mobs_chicken_egg.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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groups = {snappy=2, dig_immediate=3},
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name="mobs:egg", param2=1})
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end
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end
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})
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-- Fried egg
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minetest.register_craftitem("mobs:chicken_egg_fried", {
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description = "Fried Egg",
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inventory_image = "mobs_chicken_egg_fried.png",
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on_use = minetest.item_eat(2),
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "mobs:egg",
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output = "mobs:chicken_egg_fried",
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})
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-- Chicken (raw and cooked)
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minetest.register_craftitem("mobs:chicken_raw", {
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description = "Raw Chicken",
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inventory_image = "mobs_chicken_raw.png",
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on_use = minetest.item_eat(2),
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})
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minetest.register_craftitem("mobs:chicken_cooked", {
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description = "Cooked Chicken",
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inventory_image = "mobs_chicken_cooked.png",
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on_use = minetest.item_eat(4), -- Modif MFF
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "mobs:chicken_raw",
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output = "mobs:chicken_cooked",
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})
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