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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 07:20:31 +01:00
server-nalc/mods/moretrees/tree_models.lua
LeMagnesium 5b4172541b Updated moretrees, plantlife, and MinetestForFunGame
- Solves #220
 - Merge mapgen into MinetestForFun Game
 - Merge acacia support in moretrees
 - Add 3dmushrooms mod (world.mt updated)
2015-08-15 22:17:07 +02:00

247 lines
7.0 KiB
Lua
Executable File

moretrees.beech_model={
axiom="FFFFFBFB",
rules_a="[&&&GGF[++^Fd][--&Fd]//Fd[+^Fd][--&Fd]]////[&&&GGF[++^Fd][--&Fd]//Fd[+^Fd][--&Fd]]////[&&&GGF[++^Fd][--&Fd]//Fd[+^Fd][--&Fdd]]",
rules_b="[&&&F[++^Fd][--&d]//d[+^d][--&d]]////[&&&F[++^Fd][--&d]//d[+^d][--&d]]////[&&&F[++^Fd][--&Fd]//d[+^d][--&d]]",
rules_c="/",
rules_d="F",
trunk="moretrees:beech_trunk",
leaves="moretrees:beech_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="single",
thin_branches=true
}
moretrees.apple_tree_model={
axiom="FFFFFAFFBF",
rules_a="[&&&FFFFF&&FFFF][&&&++++FFFFF&&FFFF][&&&----FFFFF&&FFFF]",
rules_b="[&&&++FFFFF&&FFFF][&&&--FFFFF&&FFFF][&&&------FFFFF&&FFFF]",
trunk="moretrees:apple_tree_trunk",
leaves="moretrees:apple_tree_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="single",
thin_branches=true,
fruit="default:apple",
fruit_chance=15,
}
moretrees.oak_model={
axiom="FFFFFFA",
rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
rules_b="[&FFFA]////[&FFFA]////[&FFFA]",
trunk="moretrees:oak_trunk",
leaves="moretrees:oak_leaves",
angle=30,
iterations=5,
random_level=2,
trunk_type="crossed",
thin_branches=false,
fruit="moretrees:acorn",
fruit_chance=3,
}
moretrees.sequoia_model={
axiom="FFFFFFFFFFddccA///cccFddcFA///ddFcFA/cFFddFcdBddd/A/ccdcddd/ccAddddcFBcccAccFdFcFBcccc/BFdFFcFFdcccc/B",
rules_a="[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]////[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]////[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]",
rules_b="[&&&GGF[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]////[&&&GGF[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]////[&&&GGF[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
rules_c="/",
rules_d="F",
trunk="moretrees:sequoia_trunk",
leaves="moretrees:sequoia_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="crossed",
thin_branches=true
}
moretrees.birch_model1={
axiom="FFFFFdddccA/FFFFFFcA/FFFFFFcB",
rules_a="[&&&dddd^^ddddddd][&&&---dddd^^ddddddd][&&&+++dddd^^ddddddd][&&&++++++dddd^^ddddddd]",
rules_b="[&&&ddd^^ddddd][&&&---ddd^^ddddd][&&&+++ddd^^ddddd][&&&++++++ddd^^ddddd]",
rules_c="/",
rules_d="F",
trunk="moretrees:birch_trunk",
leaves="moretrees:birch_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="single",
thin_branches=true
}
moretrees.birch_model2={
axiom="FFFdddccA/FFFFFccA/FFFFFccB",
rules_a="[&&&dFFF^^FFFdd][&&&---dFFF^^FFFdd][&&&+++dFFF^^FFFdd][&&&++++++dFFF^^FFFdd]",
rules_b="[&&&dFF^^FFFd][&&&---dFFF^^FFFd][&&&+++dFF^^FFFd][&&&++++++dFF^^FFFd]",
rules_c="/",
rules_d="F",
trunk="moretrees:birch_trunk",
leaves="moretrees:birch_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="single",
thin_branches=true
}
moretrees.palm_model={
axiom="FFcccccc&FFFFFddd[^&&&GR][^///&&&GR][^//////&&&GR][^***&&&GR]FA//A//A//A//A//A",
rules_a="[&fb&bbb[++f--&ffff&ff][--f++&ffff&ff]&ffff&bbbb&b]",
rules_b="f",
rules_c="/",
rules_d="F",
trunk="moretrees:palm_trunk",
leaves="moretrees:palm_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="single",
thin_branches=true,
fruit="moretrees:coconut",
fruit_chance=0
}
moretrees.spruce_model1={
axiom="FFFFFAFFFFFFBFFFFFFCFFFFFFDFFFFFF[&&&F^^FF][&&&++F^^FF][&&&++++F^^FF][&&&++++++F^^FF][&&&--F^^FF][&&&----F^^FF][FFFFf]",
rules_a="[&&&FFFFFF^^FFF][&&&++FFFFFF^^FFF][&&&++++FFFFFF^^FFF][&&&++++++FFFFFF^^FFF][&&&--FFFFFF^^FFF][&&&----FFFFFF^^FFF]",
rules_b="[&&&FFFFF^^FFF][&&&++FFFFF^^FFF][&&&++++FFFFF^^FFF][&&&++++++FFFFF^^FFF][&&&--FFFFF^^FFF][&&&----FFFFF^^FFF]",
rules_c="[&&&FFFF^^FFF][&&&++FFFF^^FFF][&&&++++FFFF^^FFF][&&&++++++FFFF^^FFF][&&&--FFFF^^FFF][&&&----FFFF^^FFF]",
rules_d="[&&&FFF^^FFF][&&&++FFF^^FFF][&&&++++FFF^^FFF][&&&++++++FFF^^FFF][&&&--FFF^^FFF][&&&----FFF^^FFF]",
trunk="moretrees:spruce_trunk",
leaves="moretrees:spruce_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="crossed",
thin_branches=true,
fruit="moretrees:spruce_cone",
fruit_chance=8
}
moretrees.spruce_model2={
axiom="FFFFFFBFFFFFFCFFFFFFDFFFFFF[&&&F^^FF][&&&++F^^FF][&&&++++F^^FF][&&&++++++F^^FF][&&&--F^^FF][&&&----F^^FF][FFFFf]",
rules_b="[&&&FFFFF^^FFF][&&&++FFFFF^^FFF][&&&++++FFFFF^^FFF][&&&++++++FFFFF^^FFF][&&&--FFFFF^^FFF][&&&----FFFFF^^FFF]",
rules_c="[&&&FFFF^^FFF][&&&++FFFF^^FFF][&&&++++FFFF^^FFF][&&&++++++FFFF^^FFF][&&&--FFFF^^FFF][&&&----FFFF^^FFF]",
rules_d="[&&&FFF^^FFF][&&&++FFF^^FFF][&&&++++FFF^^FFF][&&&++++++FFF^^FFF][&&&--FFF^^FFF][&&&----FFF^^FFF]",
trunk="moretrees:spruce_trunk",
leaves="moretrees:spruce_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="crossed",
thin_branches=true,
fruit="moretrees:spruce_cone",
fruit_chance=8
}
moretrees.pine_model={
axiom="FFFFFcccdddB///cFdFB////cFdFB///cFdFB///cFdFA///cFdFA///cFdFB[FF]f",
rules_a="[&&&TTTT[++^TFdd][--&TFd]//Tdd[+^Fd][--&Fdd]]",
rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
rules_c="/",
rules_d="F",
trunk="default:pine_tree",
leaves="default:pine_needles",
angle=30,
iterations=2,
random_level=0,
trunk_type="single",
thin_branches=true,
fruit="moretrees:pine_cone",
fruit_chance=8
}
moretrees.willow_model={
axiom="FFFFFFFFccA",
rules_a="[&FF&FFFF&&F&FFFFFFFdddd][**&FF&FFFF&&F&FFFFFFFdddd][//&FF&FFFF&&F&FFFFFFFdddd][////&FF&FFFF&&F&FFFFFFFdddd][//////&FF&FFFF&&F&FFFFFFFdddd][////////&FF&FFFF&&F&FFFFFFFdddd]",
rules_c="/",
rules_d="F",
trunk="moretrees:willow_trunk",
leaves="moretrees:willow_leaves",
angle=30,
iterations=2,
random_level=0,
trunk_type="crossed",
thin_branches=true
}
moretrees.acacia_model={
axiom="FFFFFFccccA",
rules_a = "[B]//[B]//[B]//[B]",
rules_b = "&TTTT&TT^^G&&----GGGGGG++GGG++" -- line up with the "canvas" edge
.."fffffffGG++G++" -- first layer, drawn in a zig-zag raster pattern
.."Gffffffff--G--"
.."ffffffffG++G++"
.."fffffffff--G--"
.."fffffffff++G++"
.."fffffffff--G--"
.."ffffffffG++G++"
.."Gffffffff--G--"
.."fffffffGG"
.."^^G&&----GGGGGGG++GGGGGG++" -- re-align to second layer canvas edge
.."ffffGGG++G++" -- second layer
.."GGfffff--G--"
.."ffffffG++G++"
.."fffffff--G--"
.."ffffffG++G++"
.."GGfffff--G--"
.."ffffGGG",
rules_c = "/",
trunk="default:acacia_tree",
leaves="default:acacia_leaves",
angle=45,
iterations=3,
random_level=0,
trunk_type="single",
thin_branches=true,
}
moretrees.rubber_tree_model={
axiom="FFFFA",
rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]",
rules_b="[&FFA]////[&FFA]////[&FFA]",
trunk="moretrees:rubber_tree_trunk",
leaves="moretrees:rubber_tree_leaves",
angle=35,
iterations=3,
random_level=1,
trunk_type="double",
thin_branches=true
}
moretrees.jungletree_model={
axiom=nil,
rules_a=nil,
rules_b=nil,
trunk="moretrees:jungletree_trunk",
leaves="default:jungleleaves",
leaves2=nil,
leaves2_chance=nil,
angle=45,
iterations=nil,
random_level=2,
trunk_type=nil,
thin_branches=true,
fruit_chance=15,
fruit="vines:vine"
}
moretrees.fir_model={
axiom="FFFAF[&&-F][&&+F][&&---F][&&+++F]Fff",
rules_a=nil,
rules_b=nil,
trunk="moretrees:fir_trunk",
leaves=nil,
angle=45,
iterations=7,
random_level=5,
trunk_type="single",
thin_branches=true,
fruit="moretrees:fir_cone",
fruit_chance=8
}