mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-13 22:10:31 +01:00
53 lines
1.9 KiB
Lua
53 lines
1.9 KiB
Lua
-- This file is licensed under the terms of the BSD 2-clause license.
|
|
-- See LICENSE.txt for details.
|
|
|
|
|
|
irc.config = {}
|
|
|
|
local function setting(stype, name, default, required)
|
|
local value
|
|
if stype == "bool" then
|
|
value = minetest.setting_getbool("irc."..name)
|
|
elseif stype == "string" then
|
|
value = minetest.setting_get("irc."..name)
|
|
elseif stype == "number" then
|
|
value = tonumber(minetest.setting_get("irc."..name))
|
|
end
|
|
if value == nil then
|
|
if required then
|
|
error("Required configuration option irc."..
|
|
name.." missing.")
|
|
end
|
|
value = default
|
|
end
|
|
irc.config[name] = value
|
|
end
|
|
|
|
-------------------------
|
|
-- BASIC USER SETTINGS --
|
|
-------------------------
|
|
|
|
setting("string", "nick", nil, true) -- Nickname
|
|
setting("string", "server", nil, true) -- Server address to connect to
|
|
setting("number", "port", 6667) -- Server port to connect to
|
|
setting("string", "NSPass") -- NickServ password
|
|
setting("string", "sasl.user", irc.config.nick) -- SASL username
|
|
setting("string", "sasl.pass") -- SASL password
|
|
setting("string", "channel", nil, true) -- Channel to join
|
|
setting("string", "key") -- Key for the channel
|
|
setting("bool", "send_join_part", true) -- Whether to send player join and part messages to the channel
|
|
|
|
-----------------------
|
|
-- ADVANCED SETTINGS --
|
|
-----------------------
|
|
|
|
setting("string", "password") -- Server password
|
|
setting("bool", "secure", false) -- Enable a TLS connection, requires LuaSEC
|
|
setting("number", "timeout", 60) -- Underlying socket timeout in seconds.
|
|
setting("string", "command_prefix") -- Prefix to use for bot commands
|
|
setting("bool", "debug", false) -- Enable debug output
|
|
setting("bool", "enable_player_part", true) -- Whether to enable players joining and parting the channel
|
|
setting("bool", "auto_join", true) -- Whether to automatically show players in the channel when they join
|
|
setting("bool", "auto_connect", true) -- Whether to automatically connect to the server on mod load
|
|
|