mirror of
https://github.com/sys4-fr/server-nalc.git
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260 lines
6.5 KiB
Lua
Executable File
260 lines
6.5 KiB
Lua
Executable File
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--= Pumpkin (Big thanks to the PainterlyPack.net for Minecraft for allowing me to use these textures)
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minetest.register_node("farming:pumpkin", {
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description = "Pumpkin",
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tiles = {
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"farming_pumpkin_top.png",
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"farming_pumpkin_top.png",
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"farming_pumpkin_side.png"
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},
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groups = {
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choppy = 1, oddly_breakable_by_hand = 1,
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flammable = 2, plant = 1
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},
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drop = {
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items = {
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{items = {'farming:pumpkin_slice 9'}, rarity = 1},
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}
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},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craftitem("farming:pumpkin_slice", {
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description = "Pumpkin Slice",
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inventory_image = "farming_pumpkin_slice.png",
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:pumpkin_1")
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end,
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on_use = minetest.item_eat(2),
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})
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minetest.register_craft({
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output = "farming:pumpkin",
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recipe = {
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{"farming:pumpkin_slice", "farming:pumpkin_slice", "farming:pumpkin_slice"},
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{"farming:pumpkin_slice", "farming:pumpkin_slice", "farming:pumpkin_slice"},
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{"farming:pumpkin_slice", "farming:pumpkin_slice", "farming:pumpkin_slice"},
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}
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})
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minetest.register_craft({
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output = "farming:pumpkin_slice 9",
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recipe = {
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{"", "farming:pumpkin", ""},
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}
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})
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-- Jack 'O Lantern
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minetest.register_node("farming:jackolantern", {
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description = "Jack 'O Lantern",
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tiles = {
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"farming_pumpkin_top.png",
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"farming_pumpkin_top.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_face_off.png"
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},
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paramtype2 = "facedir",
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groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_punch = function(pos, node, puncher)
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node.name = "farming:jackolantern_on"
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minetest.swap_node(pos, node)
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end,
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})
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minetest.register_node("farming:jackolantern_on", {
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description = "Jack 'O Lantern",
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tiles = {
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"farming_pumpkin_top.png",
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"farming_pumpkin_top.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_side.png",
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"farming_pumpkin_face_on.png"
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},
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light_source = default.LIGHT_MAX - 1,
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paramtype2 = "facedir",
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groups = {choppy = 1, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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drop = "farming:jackolantern",
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on_punch = function(pos, node, puncher)
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node.name = "farming:jackolantern"
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minetest.swap_node(pos, node)
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end,
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})
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minetest.register_craft({
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output = "farming:jackolantern",
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recipe = {
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{"", "", ""},
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{"", "default:torch", ""},
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{"", "farming:pumpkin", ""},
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}
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})
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-- Pumpkin Bread
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minetest.register_craftitem("farming:pumpkin_bread", {
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description = ("Pumpkin Bread"),
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inventory_image = "farming_pumpkin_bread.png",
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on_use = minetest.item_eat(8)
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})
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minetest.register_craftitem("farming:pumpkin_dough", {
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description = "Pumpkin Dough",
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inventory_image = "farming_pumpkin_dough.png",
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})
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minetest.register_craft({
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output = "farming:pumpkin_dough",
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type = "shapeless",
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recipe = {"farming:flour", "farming:pumpkin_slice", "farming:pumpkin_slice"}
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})
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minetest.register_craft({
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type = "cooking",
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output = "farming:pumpkin_bread",
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recipe = "farming:pumpkin_dough",
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cooktime = 10
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})
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-- Define Pumpkin growth stages
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minetest.register_node("farming:pumpkin_1", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:pumpkin_2", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_2.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory =1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:pumpkin_3", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_3.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:pumpkin_4", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_4.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:pumpkin_5", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_5.png"},
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paramtype = "light",
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sunlight_propagates = true,
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:pumpkin_6", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_6.png"},
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paramtype = "light",
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waving = 1,
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("farming:pumpkin_7", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_7.png"},
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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})
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-- Last stage of growth does not have growing group so abm never checks these
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minetest.register_node("farming:pumpkin_8", {
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drawtype = "plantlike",
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tiles = {"farming_pumpkin_8.png"},
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = {
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items = {
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{items = {'farming:pumpkin_slice 9'}, rarity = 1},
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}
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},
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1
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},
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sounds = default.node_sound_defaults(),
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}) |