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.. | ||
init.lua | ||
README.md |
Player Classes
Yet another class mod for Minetest.
TODO
- Flush and read system for
pclasses.datas.players
Namespaces
pclasses
- All our stuff
pclasses.api
- All functions used to declare, get, set classes
pclasses.classes
- All classes and their specs
pclasses.datas
- Miscellaneous datas
pclasses.datas.players
- List of all players' class. Index is player's name and value is the class's name
pclasses.datas.hud_ids
- Surely useful in the future with a hypothetical hud to show current class
Functions
pclasses.api.create_class_id
- Arguments : None
- Indicates the next free id/index in the classes' table
pclasses.api.id_for_class
- Arguments : cname (class' name)
- Returns the id/index corresponding the class in the classes' table
- Returns 0 if not found, nil if no name given
pclasses.api.register_class(cname)
- Argument : cname
- Registers a class in the classes' table
- Pretty useless at the moment
- Returns class' id or nil if any error
pclasses.api.get_class_by_id
- Argument : id
- Return the class' specs (table) corresponding an id or nil when not found
pclasses.api.get_class_by_name
- Argument : cname
- Return the class' specs (table) corresponding a class name or nil if not found
pclasses.api.get_player_class
- Argument : pname (player's name)
- Return the player's current class' name
pclasses.api.get_class_players
- Argument : cname
- Return a list (table) of all players with class cname
pclasses.api.set_player_class
- Arguments : pname, cname
- Assign a player the cname class