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41 lines
1.5 KiB
Lua
Executable File
41 lines
1.5 KiB
Lua
Executable File
if ARMOR_MATERIALS.hardenedleather then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_hardenedleather", {
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description = "Hardened Leather Helmet (Hunter)",
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inventory_image = "3d_armor_inv_helmet_hardenedleather.png",
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groups = {armor_head = 5, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_hardenedleather", {
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description = "Hardened Leather Chestplate (Hunter)",
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inventory_image = "3d_armor_inv_chestplate_hardenedleather.png",
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groups = {armor_torso = 8, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_hardenedleather", {
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description = "Hardened Leather Leggings (Hunter)",
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inventory_image = "3d_armor_inv_leggings_hardenedleather.png",
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groups = {armor_legs = 8, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_hardenedleather", {
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description = "Hardened Leather Boots (Hunter)",
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inventory_image = "3d_armor_inv_boots_hardenedleather.png",
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groups = {armor_feet = 5, armor_heal = 0, armor_use = 250},
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wear = 0,
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})
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end
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-- Hardened Leather craft recipe
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minetest.register_craft({
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output = "3d_armor:hardenedleather",
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recipe = {
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{"default:steel_ingot", "mobs:leather", "default:bronze_ingot" },
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{"mobs:leather", "mobs:leather", "mobs:leather" },
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{"default:bronze_ingot", "mobs:leather", "default:steel_ingot" },
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}
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})
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