mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-15 23:10:31 +01:00
91 lines
2.1 KiB
Lua
Executable File
91 lines
2.1 KiB
Lua
Executable File
|
|
-- Yeti by TenPlus1
|
|
|
|
mobs:register_mob("mobs:yeti", {
|
|
-- animal, monster, npc, barbarian
|
|
type = "monster",
|
|
-- agressive, deals 7 damage to player when hit
|
|
passive = false,
|
|
damage = 3,
|
|
attack_type = "dogshoot",
|
|
pathfinding = false,
|
|
reach = 2,
|
|
shoot_interval = .75,
|
|
arrow = "mobs:snowball",
|
|
shoot_offset = 2,
|
|
-- health & armor
|
|
hp_min = 20,
|
|
hp_max = 25,
|
|
armor = 100,
|
|
-- textures and model
|
|
collisionbox = {-0.42,-1.2,-0.42, 0.42,0.96,0.42},
|
|
visual = "mesh",
|
|
mesh = "character.b3d",
|
|
textures = {
|
|
{"mobs_yeti.png"},
|
|
},
|
|
visual_size = {x=1.2, y=1.2},
|
|
blood_texture = "mobs_blood.png",
|
|
-- sounds
|
|
makes_footstep_sound = true,
|
|
sounds = {
|
|
random = "mobs_dirtmonster",
|
|
shoot_attack = "mobs_stonemonster_attack",
|
|
death = "mobs_zombie_death",
|
|
},
|
|
-- speed and jump
|
|
view_range = 16,
|
|
walk_velocity = 1,
|
|
run_velocity = 3,
|
|
jump = true,
|
|
floats = 1,
|
|
-- drops ice when dead
|
|
drops = {
|
|
{name = "default:ice",
|
|
chance = 1, min = 1, max = 3,},
|
|
{name = "maptools:silver_coin",
|
|
chance = 2, min = 1, max = 1,},
|
|
},
|
|
-- damaged by
|
|
water_damage = 1,
|
|
lava_damage = 5,
|
|
light_damage = 0,
|
|
-- model animation
|
|
animation = {
|
|
speed_normal = 30, speed_run = 30,
|
|
stand_start = 0, stand_end = 79,
|
|
walk_start = 168, walk_end = 187,
|
|
run_start = 168, run_end = 187,
|
|
punch_start = 200, punch_end = 219,
|
|
},
|
|
})
|
|
-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 in area below 31000
|
|
mobs:spawn_specific("mobs:yeti", {"default:dirt_with_snow", "default:snow", "default:snowblock"}, {"air"}, -1, 20, 30, 50000, 1, -31000, 31000, false)
|
|
-- register spawn egg
|
|
mobs:register_egg("mobs:yeti", "Yeti", "mobs_yeti_inv.png", 1)
|
|
|
|
-- snowball (weapon)
|
|
mobs:register_arrow("mobs:snowball", {
|
|
visual = "sprite",
|
|
visual_size = {x=.5, y=.5},
|
|
textures = {"default_snowball.png"},
|
|
velocity = 6,
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 6},
|
|
}, 0)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 3},
|
|
}, 0)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
end
|
|
})
|