mirror of
https://github.com/sys4-fr/server-nalc.git
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232b274c55
subgame + mods
50 lines
1001 B
Lua
Executable File
50 lines
1001 B
Lua
Executable File
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
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"stone",
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"cobble",
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"mossycobble",
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"brick",
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"sandstone",
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"steelblock",
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"goldblock",
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"copperblock",
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"bronzeblock",
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"diamondblock",
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"desert_stone",
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-- "desert_cobble",
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"glass",
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"tree",
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"wood",
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"jungletree",
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"junglewood",
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"obsidian",
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"obsidian_glass",
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"stonebrick",
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"desert_stonebrick",
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"sandstonebrick",
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}
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for _, name in pairs(default_nodes) do
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local nodename = "default:" .. name
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local ndef = minetest.registered_nodes[nodename]
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local groups = {}
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for k, v in pairs(ndef.groups)
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-- Ignore wood and stone groups to not make them usable in crafting:
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do if k ~= "wood" and k ~= "stone" then
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groups[k] = v
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end
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end
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local drop
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if type(ndef.drop) == "string" then
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drop = ndef.drop:sub(9)
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end
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stairsplus:register_all("moreblocks", name, nodename, {
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description = ndef.description,
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drop = drop,
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groups = groups,
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sounds = ndef.sounds,
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tiles = ndef.tiles,
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sunlight_propagates = true,
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})
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end
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