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minetestforfun_game
mods
3d_armor
WorldEdit
_misc
_misc_kaeza
ambience_modpack
areas
arrow_signs
awards
bedrock
beds
beginners_chest
bone
builtin_falling
builtin_item
carts
chatplus
chest
chesttools
coloredwood
colormachine
colouredstonebricks
columnia
darkage
death_messages
dropondie
factions
farming
fences
fishing
food
framedglass
gauges
glow
homedecor_modpack
hud
intweak
irc
item_drop
itemframes
jumping
lantern
lavalamp
lavatemple
locked_sign
maptools
markers
mesecons
mobs
money
more_chests
moreblocks
moreores
moretrees
multitest
name_restrictions
names_per_ip
nether
news
no_bad_names
paintings
plantlife_modpack
player_inactive
playerplus
quartz
riesenpilz
screwdriver
sea
clams
noairblocks
seacobble
seacoral
seaglass
seagravel
sealamps
seaplants
seastone
seastonebrick
seawrecks
stairsshine
whiteshell
depends.txt
init.lua
readme.txt
LICENSE AND README.txt
modpack.txt
snow
snowdrift
spawn
sponge
sprint
stained_glass
throwing
u_skins
unified_inventory
unifieddyes
whoison
wiki
xban2
LICENSE
README.md
- All the minetest.env calls removed It took me about 2 hours, but I did it, and it works!
Sounds: sounds = default.node_sound_sand_defaults() Mito551 (sounds) (CC BY-SA): .png's: default_desert_sand.png VanessaE (WTFPL) Code: minetest/games/minetest_game/mods/default/mapgen.lua --> ore generation Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.