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67630b4b15
Adventurer : 10 Warrior : 20 Hunter without armor set : 30 Hunter with armor set : 40
51 lines
1.9 KiB
Lua
Executable File
51 lines
1.9 KiB
Lua
Executable File
------------------
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-- Hunter class --
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------------------
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--
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-- See https://github.com/Ombridride/minetest-minetestforfun-server/issues/114
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--
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pclasses.api.register_class("hunter", {
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on_assigned = function(pname, inform)
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if inform then
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minetest.chat_send_player(pname, "You are now a hunter")
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minetest.sound_play("pclasses_full_hunter", {to_player=pname, gain=1})
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end
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local reinforced = pclasses.api.util.does_wear_full_armor(pname, "reinforcedleather", true)
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if reinforced then
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sprint.increase_maxstamina(pname, 40)
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else
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sprint.increase_maxstamina(pname, 30)
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end
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minetest.log("action", "[PClasses] Player " .. pname .. " become a hunter")
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end,
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on_unassigned = function(pname)
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sprint.set_default_maxstamina(pname)
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end,
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switch_params = {
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color = {r = 30, g = 170, b = 00},
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tile = "default_wood.png",
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holo_item = "throwing:bow_minotaur_horn_improved"
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}
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})
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pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn")
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pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn_loaded")
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pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn_improved")
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pclasses.api.reserve_item("hunter", "throwing:bow_minotaur_horn_improved_loaded")
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pclasses.api.reserve_item("hunter", "throwing:arrow_mithril")
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pclasses.api.reserve_item("hunter", "throwing:arbalest_auto")
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pclasses.api.reserve_item("hunter", "throwing:arbalest_auto_loaded")
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pclasses.api.reserve_item("hunter", "spears:spear_stone")
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pclasses.api.reserve_item("hunter", "spears:spear_steel")
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pclasses.api.reserve_item("hunter", "spears:spear_obsidian")
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pclasses.api.reserve_item("hunter", "spears:spear_diamond")
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pclasses.api.reserve_item("hunter", "spears:spear_mithril")
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for _, i in pairs({"helmet", "chestplate", "boots", "leggings"}) do
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pclasses.api.reserve_item("hunter", "3d_armor:" .. i .. "_hardenedleather")
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pclasses.api.reserve_item("hunter", "3d_armor:" .. i .. "_reinforcedleather")
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end
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