mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-15 06:50:31 +01:00
145 lines
4.3 KiB
Lua
Executable File
145 lines
4.3 KiB
Lua
Executable File
mff.quests = {}
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mff.QPREFIX = "mff_quests:"
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mff.QNOPREFIX = function(s) return s:sub(mff.QPREFIX:len()+1) end
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quests.set_hud_position(1, 0.31)
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quests.set_hud_offset(-200, 0)
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mff.quests.quests = {
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still_testing_quests = {
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title = "Stone digger",
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description = "TEST QUEST!\nGet a Super Apple at the end!",
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repeating = 60*60*24,
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awards = {["maptools:superapple"] = 1},
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tasks = {
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diggy = {
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title = "Dig 99 stone",
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description = "Show you can dig through stone",
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max = 99,
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objective = {
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dig = {"default:stone"}
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}
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},
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diggysrevenge = {
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title = "Dig the last stone",
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description = "You really thought 99 was a good number? Dig the last one.",
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requires = {"diggy"},
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max = 1,
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objective = {
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dig = {"default:stone"}
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}
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}
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}
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},
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still_testing_quests2 = {
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title = "Coal digger",
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description = "TEST QUEST!\nGet a Diamond at the end!",
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repeating = 60*60*24,
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awards = {["default:diamond"] = 1},
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tasks = {
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diggy = {
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title = "Dig 19 coal",
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description = "Get the fire mineral",
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max = 19,
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objective = {
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dig = {"default:stone_with_coal"}
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}
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},
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diggysrevenge = {
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title = "Dig the last one",
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description = "I do this because of a technical issue, sorry",
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requires = {"diggy"},
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max = 1,
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objective = {
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dig = {"default:stone_with_coal"}
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}
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}
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}
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},
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still_testing_quests3 = {
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title = "Shiny diamonds",
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description = "TEST QUEST!\nGet a mithril ingot at the end!",
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repeating = 60*60*24,
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awards = {["moreores:mithril_ingot"] = 1},
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tasks = {
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diggy = {
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title = "Dig 4 diamond",
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description = "Yarr harr fiddle dee-dee, being a pirate is alright with me! Do what you want 'cause a pirate is free, you are a pirate! Go get the precious booty... underground. Mine it :/",
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max = 4,
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objective = {
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dig = {"default:stone_with_diamond"}
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}
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},
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diggysrevenge = {
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title = "Ultimate calbon atom alignement",
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description = "Really, we must fix this",
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requires = {"diggy"},
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max = 1,
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objective = {
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dig = {"default:stone_with_diamond"}
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}
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}
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}
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}
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}
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function table.contains(table, element)
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for _, value in pairs(table) do
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if value == element then
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return true
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end
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end
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return false
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end
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function mff.quests.start_quest(playername, qname, meta)
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quests.start_quest(playername, mff.QPREFIX .. qname, meta)
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end
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function mff.quests.handle_quest_end(playername, questname, metadata)
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for item, count in pairs(mff.quests.quests[mff.QNOPREFIX(questname)].awards) do
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local p = minetest.get_player_by_name(playername)
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if p then
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minetest.add_item(p:getpos(), {name=item, count=count, wear=0, metadata=""})
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end
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end
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end
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-- Register the quests defined above
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for qname, quest in pairs(mff.quests.quests) do
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quest.completecallback = mff.quests.handle_quest_end
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local ret = quests.register_quest(mff.QPREFIX .. qname, quest)
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end
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-- TODO
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-- implement magical iterator, going through BOTH the simple quests
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-- AND tasked quests objectives, returning a tuple like this:
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-- questname, questdef, taskname (nil?), taskdef (nil?), objective_container (that is, either questdef or taskdef), pointer_to_function_to_update_the_objective_progress_with_only_one_parameter_the_others_being_automagically_passed_to_the_quests_API_so_that_we_dont_have_to_write_ifs_and_elses_everywhere_to_handle_both_quest_and_tasks_cases_because_it_would_give_crap_code
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minetest.register_on_dignode(function(pos, oldnode, digger)
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if not digger or digger.is_fake_player then return end
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local pname = digger:get_player_name()
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for qname, quest in pairs(mff.quests.quests) do
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if quest.tasks then
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for tname, task in pairs(quest.tasks) do
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if quests.is_task_visible(pname, mff.QPREFIX .. qname, tname)
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and not quests.is_task_disabled(pname, mff.QPREFIX .. qname, tname)
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and task.objective.dig then
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if table.contains(task.objective.dig, oldnode.name) then
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quests.update_quest_task(pname, mff.QPREFIX .. qname, tname, 1)
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end
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end
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end
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end
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end
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end)
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minetest.register_on_joinplayer(function (player)
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local playername = player:get_player_name()
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for _, qname in ipairs({"still_testing_quests", "still_testing_quests2", "still_testing_quests3"}) do
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if not quests.quest_restarting_in(playername, mff.QPREFIX .. qname) then
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mff.quests.start_quest(playername, qname)
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end
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end
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end)
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