mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 11:10:37 +01:00
21 lines
719 B
Plaintext
21 lines
719 B
Plaintext
|
|
-- SETTINGS
|
|
|
|
ENABLE_WALKERS = true
|
|
-- these guys are spawned on land near water, they do not
|
|
-- float so they will not attack you if they happen to
|
|
-- stumble into the water (L.O.S. limitation*)
|
|
|
|
ENABLE_FLOATERS = true
|
|
-- these guys are spawned in shallow water, they float so they
|
|
-- will follow you onto land to take a bite out of you
|
|
|
|
ENABLE_SWIMMERS = true
|
|
-- these guys are spawned in shallow water, they do not float so
|
|
-- they will only attack if you attack first (L.O.S. limitation*)
|
|
|
|
|
|
-- * note: Mobs not attacking while underwater is a limitation of
|
|
-- the MineTest LineOfSight function used in the "mobs_redo"
|
|
-- mod to check if there is anything to attack. Seems that
|
|
-- mobs can't see through water. |