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server-nalc/mods/mobs/kitten.lua
Quentin BUISSON-DEBON eae9dbfa83 Update mobs mod
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00

101 lines
2.5 KiB
Lua
Executable File

-- Kitten by Jordach / BFD
mobs:register_mob("mobs:kitten", {
-- animal, monster, npc
type = "animal",
-- is it aggressive
passive = true,
-- health & armor
hp_min = 4, hp_max = 8, armor = 200,
-- textures and model
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
visual = "mesh",
visual_size = {x=0.5, y=0.5},
mesh = "mobs_kitten.b3d",
textures = {
{"mobs_kitten_striped.png"},
{"mobs_kitten_splotchy.png"},
{"mobs_kitten_ginger.png"},
{"mobs_kitten_sandy.png"},
},
blood_texture = "mobs_blood.png",
-- sounds
makes_footstep_sound = false,
sounds = {
random = "mobs_kitten",
},
-- speed and jump
walk_velocity = 0.6,
jump = false,
-- drops string and coins
drops = {
{name = "farming:string",
chance = 2, min = 1, max = 1},
},
-- damaged by
water_damage = 1,
lava_damage = 5,
-- model animation
animation = {
speed_normal = 42,
stand_start = 97, stand_end = 192,
walk_start = 0, walk_end = 96,
},
-- follows rat
follow = "mobs:rat",
view_range = 8,
-- feed with raw fish to tame or right click to pick up
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
if item:get_name() == "fishing:fish_raw"
or item:get_name() == "ethereal:fish_raw" then
-- take item
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
-- feed and tame
self.food = (self.food or 0) + 1
if self.food > 3 then
self.food = 0
self.tamed = true
-- make owner
if not self.owner or self.owner == "" then
self.owner = name
end
minetest.sound_play("mobs_kitten", {
object = self.object,
gain = 1.0,
max_hear_distance = 10,
loop = false,
})
end
return
end
if clicker:is_player()
and clicker:get_inventory()
and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:kitten") then
-- pick up if owner
if self.owner == name then
clicker:get_inventory():add_item("main", "mobs:kitten")
self.object:remove()
-- cannot pick up if not tamed
elseif not self.owner or self.owner == "" then
minetest.chat_send_player(name, "Not tamed!")
-- cannot pick up if not owner
elseif self.owner ~= name then
minetest.chat_send_player(name, "Not owner!")
end
end
end
})
mobs:register_spawn("mobs:kitten", {"default:dirt_with_grass"}, 20, 0, 10000, 1, 31000)
mobs:register_egg("mobs:kitten", "Kitten", "mobs_kitten_inv.png", 0)