mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-08 19:40:21 +01:00
232b274c55
subgame + mods
23 lines
778 B
Lua
Executable File
23 lines
778 B
Lua
Executable File
worldedit = worldedit or {}
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local minetest = minetest --local copy of global
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worldedit.allocate_old = worldedit.allocate
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worldedit.deserialize_old = worldedit.deserialize
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worldedit.metasave = function(pos1, pos2, filename)
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local file, err = io.open(filename, "wb")
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if err then return 0 end
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local data, count = worldedit.serialize(pos1, pos2)
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file:write(data)
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file:close()
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return count
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end
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worldedit.metaload = function(originpos, filename)
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filename = minetest.get_worldpath() .. "/schems/" .. file .. ".wem"
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local file, err = io.open(filename, "wb")
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if err then return 0 end
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local data = file:read("*a")
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return worldedit.deserialize(originpos, data)
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end
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worldedit.scale = function(pos1, pos2, factor)
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return worldedit.stretch(pos1, pos2, factor, factor, factor)
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end |