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server-nalc/mods/mobs/sheep.lua
Ombridride 007fa5d7c8 Add Ghoat and update warthog/pumba
- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00

146 lines
3.9 KiB
Lua
Executable File

-- Sheep by PilzAdam
mobs:register_mob("mobs:sheep", {
-- animal, monster, npc, barbarian
type = "animal",
-- not aggressive
passive = true,
-- health & armor
hp_min = 10,
hp_max = 15,
armor = 200,
-- textures and model
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "mobs_sheep.x",
textures = {
{"mobs_sheep.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1,y=1},
-- specific texture and mesh for gotten
gotten_texture = {"mobs_sheep_shaved.png"},
gotten_mesh = "mobs_sheep_shaved.x",
-- sounds
makes_footstep_sound = true,
sounds = {
random = "mobs_sheep",
},
-- speed and jump
walk_velocity = 1,
run_velocity = 2,
jump = true,
-- drops raw meat when dead
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 3},
{name = "wool:white",
chance = 1, min = 1, max = 1},
},
-- damaged by
water_damage = 1,
lava_damage = 5,
light_damage = 0,
-- model animation
animation = {
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 80,
walk_start = 81, walk_end = 100,
},
-- follows wheat
follow = "farming:wheat",
view_range = 8,
-- replace grass/wheat with air (eat)
replace_rate = 50,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
replace_with = "air",
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item()
if item:get_name() == "farming:wheat" then
if not minetest.setting_getbool("creative_mode") then
item:take_item()
clicker:set_wielded_item(item)
end
if self.child == true then
self.hornytimer = self.hornytimer + 10
return
end
self.food = (self.food or 0) + 1
if self.food >= 8 then
self.food = 0
if self.hornytimer == 0 then
self.horny = true
end
self.gotten = false -- can be shaved again
self.tamed = true
self.object:set_properties({
textures = {"mobs_sheep.png"},
mesh = "mobs_sheep.x",
})
minetest.sound_play("mobs_sheep", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
end
return
end
if item:get_name() == "mobs:shears"
and self.gotten == false
and self.child == false then
self.gotten = true -- shaved
if minetest.registered_items["wool:white"] then
local pos = self.object:getpos()
pos.y = pos.y + 0.5
local obj = minetest.add_item(pos, ItemStack("wool:white "..math.random(2,3)))
if obj then
obj:setvelocity({x=math.random(-1,1), y=5, z=math.random(-1,1)})
end
item:add_wear(650) -- 100 uses
clicker:set_wielded_item(item)
end
self.object:set_properties({
textures = {"mobs_sheep_shaved.png"},
mesh = "mobs_sheep_shaved.x",
})
end
if item:get_name() == "mobs:magic_lasso"
and clicker:is_player()
and clicker:get_inventory()
and self.child == false
and clicker:get_inventory():room_for_item("main", "mobs:sheep") then
clicker:get_inventory():add_item("main", "mobs:sheep")
self.object:remove()
item:add_wear(3000) -- 22 uses
print ("wear", item:get_wear())
clicker:set_wielded_item(item)
end
end,
})
-- spawn on default;green grass between 20 and 8 light, 1 in 9000 chance, 1 sheep in area up to 31000 in height
mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 10000, 1, 31000)
-- register spawn egg
mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
-- shears (right click sheep to shear wool)
minetest.register_tool("mobs:shears", {
description = "Steel Shears (right-click sheep to shear)",
inventory_image = "mobs_shears.png",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=1,
groupcaps={
snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
},
damage_groups = {fleshy=0},
}
})
minetest.register_craft({
output = 'mobs:shears',
recipe = {
{'', 'default:steel_ingot', ''},
{'', 'group:stick', 'default:steel_ingot'},
}
})