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47 lines
1.7 KiB
Lua
Executable File
47 lines
1.7 KiB
Lua
Executable File
if ARMOR_MATERIALS.reinforcedleather then
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-- Register helmets :
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minetest.register_tool(":3d_armor:helmet_reinforcedleather", {
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description = "Reinforced Leather Helmet (Hunter)",
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inventory_image = "3d_armor_inv_helmet_reinforcedleather.png",
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groups = {armor_head = 6, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register chestplates :
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minetest.register_tool(":3d_armor:chestplate_reinforcedleather", {
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description = "Reinforced Leather Chestplate (Hunter)",
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inventory_image = "3d_armor_inv_chestplate_reinforcedleather.png",
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groups = {armor_torso = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register leggings :
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minetest.register_tool(":3d_armor:leggings_reinforcedleather", {
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description = "Reinforced Leather Leggings (Hunter)",
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inventory_image = "3d_armor_inv_leggings_reinforcedleather.png",
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groups = {armor_legs = 11, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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-- Register boots :
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minetest.register_tool(":3d_armor:boots_reinforcedleather", {
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description = "Reinforced Leather Boots (Hunter)",
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inventory_image = "3d_armor_inv_boots_reinforcedleather.png",
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groups = {armor_feet = 6, armor_heal = 0, armor_use = 40},
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wear = 0,
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})
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end
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minetest.register_craftitem(":3d_armor:reinforcedleather", {
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description = "Reinforced Leather Ingot",
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inventory_image = "3d_armor_reinforcedleather.png",
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stack_max = 99,
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})
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-- Reinforced Leather craft recipe
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minetest.register_craft({
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output = "3d_armor:reinforcedleather",
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recipe = {
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{"technic:brass_ingot", "moreores:mithril_ingot", "darkage:chain" },
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{"mobs:leather", "mobs:minotaur_eye", "mobs:leather" },
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{"darkage:chain", "moreores:mithril_ingot", "technic:brass_ingot" },
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}
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})
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