mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-18 08:10:38 +01:00
crabman77
6dfb195a71
error --> sounds.gainplayers[name] = sounds.gaindefault """ local _ = {} _[1] = {["other"] = 50, ["ambience"] = 50, ["music"] = 70, ["mobs"] = 30} return {["azerty"] = _[1], ["crabman3"] = _[1]} """ fixed --> sounds.gainplayers[name]= { ["music"] = 50, ["ambience"] = 50, ["mobs"] = 50, ["other"] = 50 } and delete unused variable sounds.gaindefault
114 lines
3.1 KiB
Lua
114 lines
3.1 KiB
Lua
minetest.log("action","[mod soundset] Loading...")
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sounds = {}
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sounds.file = minetest.get_worldpath() .. "/sounds_config.txt"
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sounds.gainplayers = {}
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sounds.set_sound = function(name, param)
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if param == "" then
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minetest.chat_send_player(name, "/setsound <music|ambience|mobs|other> <number>")
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return
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end
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local param_name, param_value = param:match("^(%S+)%s(%S+)$")
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if param_name == nil or param_value == nil then
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minetest.chat_send_player(name, "invalid param, /setsound <music|ambience|mobs|other> <number>")
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minetest.log("action", "invalid param, see /setsound <music|ambience|mobs|other> <number>")
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return
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end
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if param_name ~= "music" and param_name ~= "ambience" and param_name ~= "mobs" and param_name ~= "other" then
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minetest.chat_send_player(name, "invalid param " .. param_name)
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minetest.log("action", "invalid param, /setsound " .. param_name)
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return
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end
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local value = tonumber(param_value)
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if value == nil then
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minetest.log("action", "invalid value, " ..param_value .. " must be number")
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return
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end
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if value < 0 then
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value = 0
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elseif value > 100 then
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value = 100
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end
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if sounds.gainplayers[name][param_name] == value then
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minetest.chat_send_player(name, "volume " .. param_name .. " already set to " .. value)
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minetest.log("action", name ..", volume " .. param_name .. " already set to " .. value)
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return
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end
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sounds.gainplayers[name][param_name] = value
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minetest.chat_send_player(name, "sound " .. param_name .. " set to " .. value)
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minetest.log("action", name ..", sound " .. param_name .. " set to " .. value)
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local input = io.open(sounds.file, "w")
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if input then
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input:write(minetest.serialize(sounds.gainplayers))
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input:close()
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else
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minetest.log("action","echec d'ouverture (mode:w) de " .. sounds.file)
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end
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end
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sounds.get_gain = function(name, sound_type)
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if name == nil or name == "" then
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return 1
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end
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local gain = sounds.gainplayers[name][sound_type]
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if gain == nil then
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return 1
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end
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return gain/50
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end
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local function load_sounds_config()
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local file = io.open(sounds.file, "r")
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if file then
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sounds.gainplayers = minetest.deserialize(file:read("*all"))
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file:close()
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end
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if sounds.gainplayers == nil then
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sounds.gainplayers = {}
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end
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end
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load_sounds_config()
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minetest.register_chatcommand("setsound", {
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params = "<music|ambience|mobs|other> <number>",
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description = "set volume sound <music|ambience|mobs|other>",
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privs = {},
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func = sounds.set_sound,
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})
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minetest.register_chatcommand("getsound", {
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params = "",
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description = "print volume sound <music|ambience|mobs|other>",
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privs = {},
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func = function(name, param)
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local conf = ""
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for k, v in pairs(sounds.gainplayers[name]) do
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conf = conf .. " " .. k .. ":" .. v
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end
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minetest.chat_send_player(name, "sounds conf " .. conf)
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minetest.log("action","Player ".. name .. " sound conf " .. conf)
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end
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})
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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if sounds.gainplayers[name] == nil then
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sounds.gainplayers[name] = { ["music"] = 50, ["ambience"] = 50, ["mobs"] = 50, ["other"] = 50 }
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end
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end)
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minetest.log("action","[mod soundset] Loaded")
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