mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-03 17:10:27 +01:00
4fd5ced537
- Tweak the coins drop (only silver and gold now) - Creeper no longer drop coins - Fix minotaur mob - Add and tweak yeti mob (spawn / drops / light damage) - Update spreadsheet - many other small tweaks
100 lines
2.8 KiB
Lua
100 lines
2.8 KiB
Lua
|
|
-- Dungeon Master by PilzAdam
|
|
|
|
-- Node which cannot be destroyed by DungeonMasters' fireballs
|
|
local excluded = {"nether:netherrack","default:obsidian_glass","default:obsidian", "default:obsidian_cooled", "default:bedrock", "doors:door_steel_b_1", "doors:door_steel_t_1", "doors:door_steel_b_2", "doors:door_steel_t_2","default:chest_locked"}
|
|
|
|
mobs:register_mob("mobs:dungeon_master", {
|
|
-- animal, monster, npc, barbarian
|
|
type = "monster",
|
|
-- aggressive, shoots fireballs at player, deal 13 damages
|
|
passive = false,
|
|
damage = 13,
|
|
attack_type = "shoot",
|
|
shoot_interval = 2.5,
|
|
arrow = "mobs:fireball",
|
|
shoot_offset = 0,
|
|
-- health & armor
|
|
hp_min = 50,
|
|
hp_max = 60,
|
|
armor = 60,
|
|
-- textures and model
|
|
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
|
visual = "mesh",
|
|
mesh = "mobs_dungeon_master.x",
|
|
textures = {
|
|
{"mobs_dungeon_master.png"},
|
|
{"mobs_dungeon_master_cobblestone.png"},
|
|
{"mobs_dungeon_master_strangewhite.png"},
|
|
},
|
|
visual_size = {x=8, y=8},
|
|
blood_texture = "mobs_blood.png",
|
|
-- sounds
|
|
makes_footstep_sound = true,
|
|
sounds = {
|
|
random = "mobs_dungeonmaster",
|
|
attack = "mobs_fireball",
|
|
},
|
|
-- speed and jump
|
|
walk_velocity = 1,
|
|
run_velocity = 2,
|
|
jump = false,
|
|
view_range = 16,
|
|
-- drops mese or diamond when dead
|
|
drops = {
|
|
{name = "default:mese_crystal_fragment",
|
|
chance = 1, min = 1, max = 3,},
|
|
{name = "default:diamond",
|
|
chance = 5, min = 1, max = 3,},
|
|
{name = "default:mese_crystal",
|
|
chance = 2, min = 1, max = 3,},
|
|
{name = "default:diamond_block",
|
|
chance = 30, min = 1, max = 1,},
|
|
{name = "maptools:gold_coin",
|
|
chance = 20, min = 1, max = 1,},
|
|
},
|
|
-- damaged by
|
|
water_damage = 1,
|
|
lava_damage = 1,
|
|
light_damage = 0,
|
|
-- model animation
|
|
animation = {
|
|
stand_start = 0, stand_end = 19,
|
|
walk_start = 20, walk_end = 35,
|
|
punch_start = 36, punch_end = 48,
|
|
speed_normal = 15, speed_run = 15,
|
|
},
|
|
})
|
|
-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 dungeon master in area starting at -100 and below
|
|
mobs:register_spawn("mobs:dungeon_master", {"default:stone, nether:netherrack"}, 20, -1, 7000, 1, -100)
|
|
-- register spawn egg
|
|
mobs:register_egg("mobs:dungeon_master", "Dungeon Master", "fire_basic_flame.png", 1)
|
|
|
|
-- fireball (weapon)
|
|
mobs:register_arrow("mobs:fireball", {
|
|
visual = "sprite",
|
|
visual_size = {x=1, y=1},
|
|
textures = {"mobs_fireball.png"},
|
|
velocity = 6,
|
|
|
|
-- direct hit, no fire... just plenty of pain
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups = {fleshy=13},
|
|
}, 0)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups = {fleshy=8},
|
|
}, 0)
|
|
end,
|
|
|
|
-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
|
|
hit_node = function(self, pos, node)
|
|
mobs:explosion(pos, 1, 1, 0)
|
|
end
|
|
})
|