mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 03:00:38 +01:00
212 lines
4.5 KiB
Lua
Executable File
212 lines
4.5 KiB
Lua
Executable File
function mesecon.move_node(pos, newpos)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos):to_table()
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minetest.remove_node(pos)
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minetest.add_node(newpos, node)
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minetest.get_meta(pos):from_table(meta)
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end
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function mesecon.flattenrules(allrules)
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--[[
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{
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{
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{xyz},
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{xyz},
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},
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{
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{xyz},
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{xyz},
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},
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}
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--]]
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if allrules[1] and
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allrules[1].x then
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return allrules
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end
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local shallowrules = {}
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for _, metarule in ipairs( allrules) do
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for _, rule in ipairs(metarule ) do
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table.insert(shallowrules, rule)
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end
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end
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return shallowrules
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--[[
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{
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{xyz},
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{xyz},
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{xyz},
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{xyz},
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}
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--]]
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end
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function mesecon.rule2bit(findrule, allrules)
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--get the bit of the metarule the rule is in, or bit 1
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if (allrules[1] and
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allrules[1].x) or
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not findrule then
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return 1
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end
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for m,metarule in ipairs( allrules) do
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for _, rule in ipairs(metarule ) do
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if mesecon.cmpPos(findrule, rule) then
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return m
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end
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end
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end
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end
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function mesecon.rule2metaindex(findrule, allrules)
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--get the metarule the rule is in, or allrules
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if allrules[1].x then
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return nil
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end
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if not(findrule) then
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return mesecon.flattenrules(allrules)
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end
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for m, metarule in ipairs( allrules) do
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for _, rule in ipairs(metarule ) do
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if mesecon.cmpPos(findrule, rule) then
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return m
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end
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end
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end
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end
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function mesecon.rule2meta(findrule, allrules)
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if #allrules == 0 then return {} end
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local index = mesecon.rule2metaindex(findrule, allrules)
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if index == nil then
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if allrules[1].x then
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return allrules
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else
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return {}
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end
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end
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return allrules[index]
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end
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function mesecon.dec2bin(n)
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local x, y = math.floor(n / 2), n % 2
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if (n > 1) then
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return mesecon.dec2bin(x)..y
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else
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return ""..y
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end
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end
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function mesecon.getstate(nodename, states)
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for state, name in ipairs(states) do
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if name == nodename then
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return state
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end
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end
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error(nodename.." doesn't mention itself in "..dump(states))
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end
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function mesecon.getbinstate(nodename, states)
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return mesecon.dec2bin(mesecon.getstate(nodename, states)-1)
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end
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function mesecon.get_bit(binary,bit)
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bit = bit or 1
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local c = binary:len()-(bit-1)
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return binary:sub(c,c) == "1"
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end
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function mesecon.set_bit(binary,bit,value)
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if value == "1" then
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if not mesecon.get_bit(binary,bit) then
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return mesecon.dec2bin(tonumber(binary,2)+math.pow(2,bit-1))
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end
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elseif value == "0" then
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if mesecon.get_bit(binary,bit) then
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return mesecon.dec2bin(tonumber(binary,2)-math.pow(2,bit-1))
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end
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end
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return binary
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end
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function mesecon.invertRule(r)
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return {x = -r.x, y = -r.y, z = -r.z}
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end
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function mesecon.addPosRule(p, r)
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return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z}
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end
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function mesecon.cmpPos(p1, p2)
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return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z)
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end
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function mesecon.tablecopy(table) -- deep table copy
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if type(table) ~= "table" then return table end -- no need to copy
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local newtable = {}
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for idx, item in pairs(table) do
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if type(item) == "table" then
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newtable[idx] = mesecon.tablecopy(item)
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else
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newtable[idx] = item
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end
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end
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return newtable
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end
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function mesecon.cmpAny(t1, t2)
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if type(t1) ~= type(t2) then return false end
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if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end
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for i, e in pairs(t1) do
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if not mesecon.cmpAny(e, t2[i]) then return false end
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end
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return true
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end
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-- does not overwrite values; number keys (ipairs) are appended, not overwritten
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function mesecon.mergetable(source, dest)
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local rval = mesecon.tablecopy(dest)
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for k, v in pairs(source) do
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rval[k] = dest[k] or mesecon.tablecopy(v)
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end
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for i, v in ipairs(source) do
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table.insert(rval, mesecon.tablecopy(v))
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end
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return rval
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end
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function mesecon.register_node(name, spec_common, spec_off, spec_on)
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spec_common.drop = spec_common.drop or name .. "_off"
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spec_common.__mesecon_basename = name
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spec_on.__mesecon_state = "on"
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spec_off.__mesecon_state = "off"
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spec_on = mesecon.mergetable(spec_common, spec_on);
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spec_off = mesecon.mergetable(spec_common, spec_off);
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minetest.register_node(name .. "_on", spec_on)
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minetest.register_node(name .. "_off", spec_off)
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end
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-- swap onstate and offstate nodes, returns new state
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function mesecon.flipstate(pos, node)
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local nodedef = minetest.registered_nodes[node.name]
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local newstate
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if (nodedef.__mesecon_state == "on") then newstate = "off" end
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if (nodedef.__mesecon_state == "off") then newstate = "on" end
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minetest.swap_node(pos, {name = nodedef.__mesecon_basename .. "_" .. newstate,
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param2 = node.param2})
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return newstate
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end
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