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server-nalc/minetestforfun_game/mods/farming/potato.lua
LeMagnesium 96c5216e26 Updated farming
- Solves #238
2015-08-24 16:44:20 +02:00

107 lines
2.7 KiB
Lua
Executable File

--= Potato (Original textures from DocFarming mod)
-- https://forum.minetest.net/viewtopic.php?id=3948
minetest.register_craftitem("farming:potato", {
description = "Potato",
inventory_image = "farming_potato.png",
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:potato_1")
end,
on_use = minetest.item_eat(1),
})
minetest.register_craftitem("farming:baked_potato", {
description = "Baked Potato",
inventory_image = "farming_baked_potato.png",
on_use = minetest.item_eat(6),
})
minetest.register_craft({
type = "cooking",
cooktime = 10,
output = "farming:baked_potato",
recipe = "farming:potato"
})
-- Define Potato growth stages
minetest.register_node("farming:potato_1", {
drawtype = "plantlike",
tiles = {"farming_potato_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:potato_2", {
drawtype = "plantlike",
tiles = {"farming_potato_2.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:potato_3", {
drawtype = "plantlike",
tiles = {"farming_potato_3.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = {
items = {
{items = {'farming:potato'}, rarity = 1},
{items = {'farming:potato'}, rarity = 3},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults(),
})
-- Last stage of growth does not have growing group so abm never checks these
minetest.register_node("farming:potato_4", {
drawtype = "plantlike",
tiles = {"farming_potato_4.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = {
items = {
{items = {'farming:potato 2'}, rarity = 1},
{items = {'farming:potato 3'}, rarity = 2},
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory=1
},
sounds = default.node_sound_leaves_defaults(),
})