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server-nalc/mods/runes/amulets.lua
LeMagnesium 01c6adb660 Added amulets
- Added amulets' API
 - Added some amulets
2015-05-17 18:16:53 +02:00

32 lines
1.2 KiB
Lua

-- Amulets
runes.functions.register_amulet("snake", "Snake Amulet", 10, 5 )
runes.functions.register_amulet("scorpion", "Scorpion Amulet", 5, 7 )
runes.functions.register_amulet("cactus", "Cactus Amulet", 5, 10 )
runes.functions.register_amulet("eye", "Eye Amulet", 3, 20 )
runes.functions.register_amulet("anubis", "Anubis' Amulet", 3, 25 )
runes.functions.register_amulet("horus", "Horus' Amulet", 2, 40 )
runes.functions.register_amulet("thot", "Thot's Amulet", 2, 45 )
runes.functions.register_amulet("osiris", "Osiris' Amulet", 2, 50 )
runes.functions.register_amulet("ra", "Ra's Amulet", 1, 100)
-- Globalstep checking for the amulets
minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do
local inv = player:get_inventory()
local basemana = mana.settings.default_max
for index, item in pairs(inv:get_list("main")) do
local itemname = item:get_name()
local itemcount = item:get_count()
for name, manadiff in pairs(runes.datas.amulets) do
if itemname == "runes:" .. name .. "_amulet" then
basemana = basemana + (manadiff * itemcount)
end
end
end
if basemana ~= mana.settings.default_max then
mana.setmax(player:get_player_name(), basemana)
end
end
end)