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- Fixing missing comma in building_blocks:sticks' new craft recipe - Updated pipeworks and mesecons : if changed breaks, revert this commit (works well on local server)
50 lines
1.6 KiB
Lua
50 lines
1.6 KiB
Lua
minetest.register_node("pipeworks:trashcan", {
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description = "Trash Can",
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drawtype = "normal",
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tiles = {
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"pipeworks_trashcan_bottom.png",
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"pipeworks_trashcan_bottom.png",
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"pipeworks_trashcan_side.png",
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"pipeworks_trashcan_side.png",
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"pipeworks_trashcan_side.png",
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"pipeworks_trashcan_side.png",
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},
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groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
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tube = {
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insert_object = function(pos, node, stack, direction)
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return ItemStack("")
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end,
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connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1},
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priority = 1, -- Lower than anything else
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,7]"..
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"item_image[0,0;1,1;pipeworks:trashcan]"..
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"label[1,0;Trash Can]"..
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"list[context;trash;3.5,1;1,1;]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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default.get_hotbar_bg(0,3) ..
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"list[current_player;main;0,3;8,4;]")
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meta:set_string("infotext", "Trash Can")
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meta:get_inventory():set_size("trash", 1)
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end,
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
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end,
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})
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minetest.register_craft({
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output = "pipeworks:trashcan",
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recipe = {
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{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
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{ "default:steel_ingot", "", "default:steel_ingot" },
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{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
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},
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})
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