mirror of
https://github.com/sys4-fr/server-nalc.git
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2e895a7790
Pas mal de changement n’ont pas été pushé sur le github du serveur, voici l’occasion de faire une bonne synchronisation :)
351 lines
12 KiB
Lua
351 lines
12 KiB
Lua
-- Lantern-Mod by RHR for Minetest 0.49 --
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--===========================================
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--
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-- register nodes:
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--
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minetest.register_node("lantern:lantern", {
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description = "Lantern",
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drawtype = "nodebox",
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tiles = {"lantern_tb.png","lantern_tb.png","lantern.png","lantern.png","lantern.png","lantern.png"},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = LIGHT_MAX-1,
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paramtype2 = "wallmounted",
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walkable = false,
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groups = {snappy = 2, cracky = 2, dig_immediate = 3},
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sounds = default.node_sound_glass_defaults(),
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node_box = {
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type = "wallmounted",
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wall_top = {-1/6, 1/6, -1/6, 1/6, 0.5, 1/6},
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wall_bottom = {-1/6, -0.5, -1/6, 1/6, -1/6, 1/6},
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wall_side = {-1/6, -1/6, -1/6, -0.5, 1/6, 1/6},
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},
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})
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minetest.register_node("lantern:fence_black", {
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description = "Black Fence",
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drawtype = "fencelike",
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tiles = {"default_obsidian.png"},
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paramtype = "light",
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is_ground_content = true,
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walkable = true,
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groups = {choppy = 2, flammable = 1, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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})
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minetest.register_node("lantern:candle", {
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description = "Candle",
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drawtype = "plantlike",
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inventory_image = "candle_inv.png",
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tiles = {
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{name="candle.png", animation={type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.8}},
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},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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light_source = LIGHT_MAX - 1,
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groups = {dig_immediate = 3, attached_node = 1},
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sounds = default.node_sound_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 },
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},
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})
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minetest.register_node("lantern:lamp", {
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description = "Lamp",
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tiles = {"default_obsidian.png", "default_obsidian.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = true,
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light_source = LIGHT_MAX - 1,
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groups = {snappy = 2, cracky = 2, oddly_breakable_by_hand = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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--
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-- register lampposts in all 4 directions
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--
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minetest.register_node("lantern:lantern_lampost1", {
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description = "Lampost 1",
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drawtype = "fencelike",
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tiles = {"default_obsidian.png"},
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inventory_image = "lamppost1.png",
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wield_image = "lamppost_inv.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = true,
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groups = {choppy = 2, dig_immediate = 2, flammable = 1},
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sounds = default.node_sound_defaults(),
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after_place_node = function(pos)
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minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 3, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x - 1, y = pos.y + 3, z = pos.z },{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x - 1, y = pos.y + 2, z = pos.z },{name = "lantern:lamp1"})
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end
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})
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minetest.register_node("lantern:lantern_lampost2", {
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description = "Lampost 2",
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drawtype = "fencelike",
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tiles = {"default_obsidian.png"},
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inventory_image = "lamppost2.png",
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wield_image = "lamppost_inv.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = true,
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groups = {choppy = 2, dig_immediate = 2, flammable = 1},
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sounds = default.node_sound_defaults(),
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after_place_node = function(pos)
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minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 3, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 3, z = pos.z - 1},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z - 1},{name = "lantern:lamp2"})
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end
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})
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minetest.register_node("lantern:lantern_lampost3", {
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description = "Lampost 3",
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drawtype = "fencelike",
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tiles = {"default_obsidian.png"},
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inventory_image = "lamppost3.png",
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wield_image = "lamppost_inv.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = true,
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groups = {choppy = 2, dig_immediate = 2, flammable = 1},
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sounds = default.node_sound_defaults(),
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after_place_node = function(pos)
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minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 3, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x + 1, y = pos.y + 3, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x + 1, y = pos.y + 2, z = pos.z},{name = "lantern:lamp3"})
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end
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})
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minetest.register_node("lantern:lantern_lampost4", {
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description = "Lampost 4",
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drawtype = "fencelike",
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tiles = {"default_obsidian.png"},
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inventory_image = "lamppost4.png",
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wield_image = "lamppost_inv.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = true,
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groups = {choppy = 2, dig_immediate = 2, flammable = 1},
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sounds = default.node_sound_defaults(),
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after_place_node = function(pos)
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minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 3, z = pos.z},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 3, z = pos.z + 1},{name = "lantern:fence_lampost"})
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minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z + 1},{name = "lantern:lamp4"})
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end
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})
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--
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-- this node is only used for lampost and can't be crafted/used by the player
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--
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minetest.register_node("lantern:fence_lampost", {
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description = "Fence Lamppost",
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drawtype = "fencelike",
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tiles = {"default_obsidian.png"},
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paramtype = "light",
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is_ground_content = true,
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walkable = true,
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groups = {choppy = 2, not_in_creative_inventory = 1},
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sounds = default.node_sound_defaults(),
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})
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--
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-- the nodes lantern:lamp1, lamp2, lamp3 and lamp4 are only used for the lamposts and can't be crafted/used by the player
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-- these nodes are also removing the lantern with "after_dig_node"
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--
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minetest.register_node("lantern:lamp1", {
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description = "Lamp1",
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drop = 'lantern:lantern_lampost1',
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tiles = {"default_obsidian.png", "default_obsidian.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = true,
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light_source = LIGHT_MAX - 1,
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groups = {snappy = 2, cracky = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -2.5, -0.5, 1.5, 1.5, 0.5},
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},
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after_dig_node = function(pos)
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
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minetest.remove_node({x = pos.x + 1, y = pos.y + 1, z = pos.z })
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minetest.remove_node({x = pos.x + 1, y = pos.y , z = pos.z })
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minetest.remove_node({x = pos.x + 1, y = pos.y - 1, z = pos.z })
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minetest.remove_node({x = pos.x + 1, y = pos.y - 2, z = pos.z })
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end
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})
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minetest.register_node("lantern:lamp2", {
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description = "Lamp2",
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drop = 'lantern:lantern_lampost2',
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tiles = {"default_obsidian.png", "default_obsidian.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = true,
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light_source = LIGHT_MAX - 1,
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groups = {snappy = 2, cracky = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -2.5, -0.5, 0.5, 1.5, 1.5},
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},
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after_dig_node = function(pos)
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z + 1})
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minetest.remove_node({x = pos.x, y = pos.y , z = pos.z + 1})
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minetest.remove_node({x = pos.x, y = pos.y - 1, z = pos.z + 1})
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minetest.remove_node({x = pos.x, y = pos.y - 2, z = pos.z + 1})
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end
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})
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minetest.register_node("lantern:lamp3", {
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description = "Lamp3",
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drop = 'lantern:lantern_lampost3',
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tiles = {"default_obsidian.png", "default_obsidian.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = true,
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light_source = LIGHT_MAX - 1,
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groups = {snappy = 2, cracky = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-1.5, -2.5, -0.5, 0.5, 1.5, 0.5},
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},
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after_dig_node = function(pos)
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
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minetest.remove_node({x = pos.x - 1, y = pos.y + 1, z = pos.z})
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minetest.remove_node({x = pos.x - 1, y = pos.y , z = pos.z})
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minetest.remove_node({x = pos.x - 1, y = pos.y - 1, z = pos.z})
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minetest.remove_node({x = pos.x - 1, y = pos.y - 2, z = pos.z})
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end
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})
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minetest.register_node("lantern:lamp4", {
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description = "Lamp4",
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drop = 'lantern:lantern_lampost4',
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tiles = {"default_obsidian.png", "default_obsidian.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png", "lantern_lamp.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = true,
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light_source = LIGHT_MAX - 1,
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groups = {snappy = 2, cracky = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -2.5, -1.5, 0.5, 1.5, 0.5},
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},
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after_dig_node = function(pos)
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z - 1})
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minetest.remove_node({x = pos.x, y = pos.y , z = pos.z - 1})
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minetest.remove_node({x = pos.x, y = pos.y - 1, z = pos.z - 1})
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minetest.remove_node({x = pos.x, y = pos.y - 2, z = pos.z - 1})
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end
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})
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--
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-- register crafting recipes:
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--
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minetest.register_craft({
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output = 'lantern:candle 12',
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recipe = {
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{'default:coal_lump','default:coal_lump'},
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{'group:stick','group:stick'},
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}
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})
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minetest.register_craft({
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output = 'lantern:lantern 4',
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recipe = {
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{'','group:stick',''},
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{'group:stick','lantern:candle','group:stick'},
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{'','group:stick',''},
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}
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})
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minetest.register_craft({
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output = 'lantern:lantern 4',
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recipe = {
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{'group:stick','','group:stick'},
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{'','lantern:candle',''},
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{'group:stick','','group:stick'},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'lantern:fence_black',
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recipe = {'default:coal_lump', 'default:fence_wood'},
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})
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minetest.register_craft({
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output = 'lantern:lamp 4',
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recipe = {
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{'','default:steel_ingot',''},
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{'default:steel_ingot','lantern:candle','default:steel_ingot'},
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{'','default:steel_ingot',''},
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}
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})
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minetest.register_craft({
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output = 'lantern:lamp 4',
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recipe = {
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{'default:steel_ingot','','default:steel_ingot'},
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{'','lantern:candle',''},
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{'default:steel_ingot','','default:steel_ingot'},
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}
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})
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minetest.register_craft({
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output = 'lantern:lantern_lampost1',
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recipe = {
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{'lantern:fence_black','lantern:fence_black',''},
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{'lantern:fence_black','lantern:lamp',''},
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{'lantern:fence_black','',''},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'lantern:lantern_lampost2',
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recipe = {"lantern:lantern_lampost1"}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'lantern:lantern_lampost3',
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recipe = {"lantern:lantern_lampost2"}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'lantern:lantern_lampost4',
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recipe = {"lantern:lantern_lampost3"}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'lantern:lantern_lampost1',
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recipe = {"lantern:lantern_lampost4"}
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}) |