mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-08 19:40:21 +01:00
425 lines
16 KiB
Lua
425 lines
16 KiB
Lua
local assumed_eye_pos = vector.new(0, 1.5, 0)
|
|
|
|
local function vector_copy(v)
|
|
return { x = v.x, y = v.y, z = v.z }
|
|
end
|
|
|
|
local function delay(x)
|
|
return (function() return x end)
|
|
end
|
|
|
|
local function set_wielder_formspec(data, meta)
|
|
meta:set_string("formspec",
|
|
"invsize[8,"..(6+data.wield_inv_height)..";]"..
|
|
"item_image[0,0;1,1;"..data.name_base.."_off]"..
|
|
"label[1,0;"..minetest.formspec_escape(data.description).."]"..
|
|
"list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
|
|
"list[current_player;main;0,"..(2+data.wield_inv_height)..";8,4;]")
|
|
meta:set_string("infotext", data.description)
|
|
end
|
|
|
|
local function wielder_on(data, wielder_pos, wielder_node)
|
|
data.fixup_node(wielder_pos, wielder_node)
|
|
if wielder_node.name ~= data.name_base.."_off" then return end
|
|
wielder_node.name = data.name_base.."_on"
|
|
minetest.swap_node(wielder_pos, wielder_node)
|
|
nodeupdate(wielder_pos)
|
|
local wielder_meta = minetest.get_meta(wielder_pos)
|
|
local inv = wielder_meta:get_inventory()
|
|
local wield_inv_name = data.wield_inv_name
|
|
local wieldindex, wieldstack
|
|
for i, stack in ipairs(inv:get_list(wield_inv_name)) do
|
|
if not stack:is_empty() then
|
|
wieldindex = i
|
|
wieldstack = stack
|
|
break
|
|
end
|
|
end
|
|
if not wieldindex then
|
|
if not data.ghost_inv_name then return end
|
|
wield_inv_name = data.ghost_inv_name
|
|
inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
|
|
wieldindex = 1
|
|
wieldstack = inv:get_stack(wield_inv_name, 1)
|
|
end
|
|
local dir = minetest.facedir_to_dir(wielder_node.param2)
|
|
-- under/above is currently intentionally left switched
|
|
-- even though this causes some problems with deployers and e.g. seeds
|
|
-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
|
|
-- solidity would have to be checked as well,
|
|
-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
|
|
-- and the problems of wielders acting on themselves if below is solid
|
|
local under_pos = vector.subtract(wielder_pos, dir)
|
|
local above_pos = vector.subtract(under_pos, dir)
|
|
local pitch
|
|
local yaw
|
|
if dir.z < 0 then
|
|
yaw = 0
|
|
pitch = 0
|
|
elseif dir.z > 0 then
|
|
yaw = math.pi
|
|
pitch = 0
|
|
elseif dir.x < 0 then
|
|
yaw = 3*math.pi/2
|
|
pitch = 0
|
|
elseif dir.x > 0 then
|
|
yaw = math.pi/2
|
|
pitch = 0
|
|
elseif dir.y > 0 then
|
|
yaw = 0
|
|
pitch = -math.pi/2
|
|
else
|
|
yaw = 0
|
|
pitch = math.pi/2
|
|
end
|
|
local virtplayer = {
|
|
get_inventory_formspec = delay(wielder_meta:get_string("formspec")),
|
|
get_look_dir = delay(vector.multiply(dir, -1)),
|
|
get_look_pitch = delay(pitch),
|
|
get_look_yaw = delay(yaw),
|
|
get_player_control = delay({ jump=false, right=false, left=false, LMB=false, RMB=false, sneak=data.sneak, aux1=false, down=false, up=false }),
|
|
get_player_control_bits = delay(data.sneak and 64 or 0),
|
|
get_player_name = delay(data.masquerade_as_owner and wielder_meta:get_string("owner") or ":pipeworks:"..minetest.pos_to_string(wielder_pos)),
|
|
is_player = delay(true),
|
|
is_fake_player = true,
|
|
set_inventory_formspec = delay(),
|
|
getpos = delay(vector.subtract(wielder_pos, assumed_eye_pos)),
|
|
get_hp = delay(20),
|
|
get_inventory = delay(inv),
|
|
get_wielded_item = delay(wieldstack),
|
|
get_wield_index = delay(wieldindex),
|
|
get_wield_list = delay(wield_inv_name),
|
|
moveto = delay(),
|
|
punch = delay(),
|
|
remove = delay(),
|
|
right_click = delay(),
|
|
setpos = delay(),
|
|
set_hp = delay(),
|
|
set_properties = delay(),
|
|
set_wielded_item = function(self, item)
|
|
wieldstack = item
|
|
inv:set_stack(wield_inv_name, wieldindex, item)
|
|
end,
|
|
set_animation = delay(),
|
|
set_attach = delay(),
|
|
set_detach = delay(),
|
|
set_bone_position = delay(),
|
|
}
|
|
local pointed_thing = { type="node", under=under_pos, above=above_pos }
|
|
data.act(virtplayer, pointed_thing)
|
|
if data.eject_drops then
|
|
for i, stack in ipairs(inv:get_list("main")) do
|
|
if not stack:is_empty() then
|
|
pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
|
|
inv:set_stack("main", i, ItemStack(""))
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local function wielder_off(data, pos, node)
|
|
if node.name == data.name_base.."_on" then
|
|
node.name = data.name_base.."_off"
|
|
minetest.swap_node(pos, node)
|
|
nodeupdate(pos)
|
|
end
|
|
end
|
|
|
|
local function register_wielder(data)
|
|
data.fixup_node = data.fixup_node or function (pos, node) end
|
|
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
|
|
for _, state in ipairs({ "off", "on" }) do
|
|
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
|
|
if state == "on" then groups.not_in_creative_inventory = 1 end
|
|
local tile_images = {}
|
|
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
|
|
table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
|
|
end
|
|
minetest.register_node(data.name_base.."_"..state, {
|
|
description = data.description,
|
|
tiles = tile_images,
|
|
mesecons = {
|
|
effector = {
|
|
rules = pipeworks.rules_all,
|
|
action_on = function (pos, node)
|
|
wielder_on(data, pos, node)
|
|
end,
|
|
action_off = function (pos, node)
|
|
wielder_off(data, pos, node)
|
|
end,
|
|
},
|
|
},
|
|
tube = {
|
|
can_insert = function(pos, node, stack, tubedir)
|
|
if not data.tube_permit_anteroposterior_insert then
|
|
local nodedir = minetest.facedir_to_dir(node.param2)
|
|
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
|
return false
|
|
end
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
return inv:room_for_item(data.wield_inv_name, stack)
|
|
end,
|
|
insert_object = function(pos, node, stack, tubedir)
|
|
if not data.tube_permit_anteroposterior_insert then
|
|
local nodedir = minetest.facedir_to_dir(node.param2)
|
|
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
|
return stack
|
|
end
|
|
end
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
return inv:add_item(data.wield_inv_name, stack)
|
|
end,
|
|
input_inventory = data.wield_inv_name,
|
|
connect_sides = data.tube_connect_sides,
|
|
can_remove = function(pos, node, stack, tubedir)
|
|
return stack:get_count()
|
|
end,
|
|
},
|
|
is_ground_content = true,
|
|
paramtype2 = "facedir",
|
|
tubelike = 1,
|
|
groups = groups,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
drop = data.name_base.."_off",
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
set_wielder_formspec(data, meta)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
|
|
if data.ghost_inv_name then
|
|
inv:set_size(data.ghost_inv_name, 1)
|
|
end
|
|
if data.eject_drops then
|
|
inv:set_size("main", 100)
|
|
end
|
|
end,
|
|
after_place_node = function (pos, placer)
|
|
pipeworks.scan_for_tube_objects(pos)
|
|
local placer_pos = placer:getpos()
|
|
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
|
|
if placer_pos then
|
|
local dir = vector.subtract(pos, placer_pos)
|
|
local node = minetest.get_node(pos)
|
|
node.param2 = minetest.dir_to_facedir(dir, true)
|
|
minetest.set_node(pos, node)
|
|
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
|
end
|
|
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
|
end,
|
|
can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
return inv:is_empty(data.wield_inv_name)
|
|
end),
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
-- The legacy-node fixup is done here in a
|
|
-- different form from the standard fixup,
|
|
-- rather than relying on a standard fixup
|
|
-- in an on_dig callback, because some
|
|
-- non-standard diggers (such as technic's
|
|
-- mining drill) don't respect on_dig.
|
|
oldmetadata = data.fixup_oldmetadata(oldmetadata)
|
|
for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
|
|
if not stack:is_empty() then
|
|
minetest.add_item(pos, stack)
|
|
end
|
|
end
|
|
pipeworks.scan_for_tube_objects(pos)
|
|
end,
|
|
on_punch = data.fixup_node,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
|
return stack:get_count()
|
|
end,
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
|
return count
|
|
end
|
|
})
|
|
end
|
|
end
|
|
|
|
if pipeworks.enable_node_breaker then
|
|
local data
|
|
data = {
|
|
name_base = "pipeworks:nodebreaker",
|
|
description = "Node Breaker",
|
|
texture_base = "pipeworks_nodebreaker",
|
|
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
|
|
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
|
|
tube_permit_anteroposterior_insert = false,
|
|
wield_inv_name = "pick",
|
|
wield_inv_width = 1,
|
|
wield_inv_height = 1,
|
|
can_dig_nonempty_wield_inv = true,
|
|
ghost_inv_name = "ghost_pick",
|
|
ghost_tool = "default:pick_mese",
|
|
fixup_node = function (pos, node)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
-- Node breakers predating the visible pick slot
|
|
-- may have been partially updated. This code
|
|
-- fully updates them. Some have been observed
|
|
-- to have no pick slot at all; first add one.
|
|
if inv:get_size("pick") ~= 1 then
|
|
inv:set_size("pick", 1)
|
|
end
|
|
-- Originally, they had a ghost pick in a "pick"
|
|
-- inventory, no other inventory, and no form.
|
|
-- The partial update of early with-form node
|
|
-- breaker code gives them "ghost_pick" and "main"
|
|
-- inventories, but leaves the old ghost pick in
|
|
-- the "pick" inventory, and doesn't add a form.
|
|
-- First perform that partial update.
|
|
if inv:get_size("ghost_pick") ~= 1 then
|
|
inv:set_size("ghost_pick", 1)
|
|
inv:set_size("main", 100)
|
|
end
|
|
-- If the node breaker predates the visible pick
|
|
-- slot, which we can detect by it not having a
|
|
-- form, then the pick slot needs to be cleared
|
|
-- of the old ghost pick.
|
|
if (meta:get_string("formspec") or "") == "" then
|
|
inv:set_stack("pick", 1, ItemStack(""))
|
|
end
|
|
-- Finally, unconditionally set the formspec
|
|
-- and infotext. This not only makes the
|
|
-- pick slot visible for node breakers where
|
|
-- it wasn't before; it also updates the form
|
|
-- for node breakers that had an older version
|
|
-- of the form, and sets infotext where it was
|
|
-- missing for early with-form node breakers.
|
|
set_wielder_formspec(data, meta)
|
|
end,
|
|
fixup_oldmetadata = function (oldmetadata)
|
|
-- Node breakers predating the visible pick slot,
|
|
-- with node form, kept their ghost pick in an
|
|
-- inventory named "pick", the same name as the
|
|
-- later visible pick slot. The pick must be
|
|
-- removed to avoid spilling it.
|
|
if not oldmetadata.fields.formspec then
|
|
return { inventory = { pick = {} }, fields = oldmetadata.fields }
|
|
else
|
|
return oldmetadata
|
|
end
|
|
end,
|
|
masquerade_as_owner = true,
|
|
sneak = false,
|
|
act = function(virtplayer, pointed_thing)
|
|
local wieldstack = virtplayer:get_wielded_item()
|
|
local oldwieldstack = ItemStack(wieldstack)
|
|
local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
|
|
if on_use then
|
|
wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
|
|
virtplayer:set_wielded_item(wieldstack)
|
|
else
|
|
local under_node = minetest.get_node(pointed_thing.under)
|
|
local on_dig = (minetest.registered_nodes[under_node.name] or {on_dig=minetest.node_dig}).on_dig
|
|
on_dig(pointed_thing.under, under_node, virtplayer)
|
|
wieldstack = virtplayer:get_wielded_item()
|
|
end
|
|
local wieldname = wieldstack:get_name()
|
|
if wieldname == oldwieldstack:get_name() then
|
|
-- don't mechanically wear out tool
|
|
if wieldstack:get_count() == oldwieldstack:get_count() and
|
|
wieldstack:get_metadata() == oldwieldstack:get_metadata() and
|
|
((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
|
|
virtplayer:set_wielded_item(oldwieldstack)
|
|
end
|
|
elseif wieldname ~= "" then
|
|
-- tool got replaced by something else:
|
|
-- treat it as a drop
|
|
virtplayer:get_inventory():add_item("main", wieldstack)
|
|
virtplayer:set_wielded_item(ItemStack(""))
|
|
end
|
|
end,
|
|
eject_drops = true,
|
|
}
|
|
register_wielder(data)
|
|
minetest.register_craft({
|
|
output = "pipeworks:nodebreaker_off",
|
|
recipe = {
|
|
{ "group:wood", "default:pick_mese", "group:wood" },
|
|
{ "default:stone", "mesecons:piston", "default:stone" },
|
|
{ "default:stone", "mesecons:mesecon", "default:stone" },
|
|
}
|
|
})
|
|
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
|
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
|
|
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
|
|
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
|
|
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
|
|
-- turn legacy auto-tree-taps into node breakers
|
|
dofile(pipeworks.modpath.."/legacy.lua")
|
|
end
|
|
|
|
if pipeworks.enable_deployer then
|
|
register_wielder({
|
|
name_base = "pipeworks:deployer",
|
|
description = "Deployer",
|
|
texture_base = "pipeworks_deployer",
|
|
texture_stateful = { front = true },
|
|
tube_connect_sides = { back=1 },
|
|
tube_permit_anteroposterior_insert = true,
|
|
wield_inv_name = "main",
|
|
wield_inv_width = 3,
|
|
wield_inv_height = 3,
|
|
can_dig_nonempty_wield_inv = false,
|
|
masquerade_as_owner = true,
|
|
sneak = false,
|
|
act = function(virtplayer, pointed_thing)
|
|
local wieldstack = virtplayer:get_wielded_item()
|
|
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
|
|
end,
|
|
eject_drops = false,
|
|
})
|
|
minetest.register_craft({
|
|
output = "pipeworks:deployer_off",
|
|
recipe = {
|
|
{ "group:wood", "default:chest", "group:wood" },
|
|
{ "default:stone", "mesecons:piston", "default:stone" },
|
|
{ "default:stone", "mesecons:mesecon", "default:stone" },
|
|
}
|
|
})
|
|
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
|
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
|
|
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
|
|
end
|
|
|
|
if pipeworks.enable_dispenser then
|
|
register_wielder({
|
|
name_base = "pipeworks:dispenser",
|
|
description = "Dispenser",
|
|
texture_base = "pipeworks_dispenser",
|
|
texture_stateful = { front = true },
|
|
tube_connect_sides = { back=1 },
|
|
tube_permit_anteroposterior_insert = true,
|
|
wield_inv_name = "main",
|
|
wield_inv_width = 3,
|
|
wield_inv_height = 3,
|
|
can_dig_nonempty_wield_inv = false,
|
|
masquerade_as_owner = false,
|
|
sneak = true,
|
|
act = function(virtplayer, pointed_thing)
|
|
local wieldstack = virtplayer:get_wielded_item()
|
|
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:getpos()) or wieldstack)
|
|
end,
|
|
eject_drops = false,
|
|
})
|
|
minetest.register_craft({
|
|
output = "pipeworks:dispenser_off",
|
|
recipe = {
|
|
{ "default:desert_sand", "default:chest", "default:desert_sand" },
|
|
{ "default:stone", "mesecons:piston", "default:stone" },
|
|
{ "default:stone", "mesecons:mesecon", "default:stone" },
|
|
}
|
|
})
|
|
end
|