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server-nalc/mods/3d_armor/3d_armor
Ombridride 232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00
..
models initial commit 2014-10-28 18:01:32 +01:00
textures initial commit 2014-10-28 18:01:32 +01:00
armor.conf initial commit 2014-10-28 18:01:32 +01:00
armor.conf.example initial commit 2014-10-28 18:01:32 +01:00
armor.lua initial commit 2014-10-28 18:01:32 +01:00
crafting_guide.txt initial commit 2014-10-28 18:01:32 +01:00
depends.txt initial commit 2014-10-28 18:01:32 +01:00
init.lua initial commit 2014-10-28 18:01:32 +01:00
README.txt initial commit 2014-10-28 18:01:32 +01:00

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.