1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-13 22:10:31 +01:00
server-nalc/minetestforfun_game/mods/flowers/init.lua
Ombridride 232b274c55 initial commit
subgame + mods
2014-10-28 18:01:32 +01:00

194 lines
6.0 KiB
Lua

-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
-- Map Generation
dofile(minetest.get_modpath("flowers").."/mapgen.lua")
-- Aliases for original flowers mod
minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
minetest.register_alias("flowers:flower_rose", "flowers:rose")
minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
minetest.register_alias("flowers:flower_viola", "flowers:viola")
minetest.register_node("flowers:dandelion_white", {
description = "White Dandelion",
drawtype = "plantlike",
tiles = { "flowers_dandelion_white.png" },
inventory_image = "flowers_dandelion_white.png",
wield_image = "flowers_dandelion_white.png",
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_white = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
},
})
minetest.register_node("flowers:dandelion_yellow", {
description = "Yellow Dandelion",
drawtype = "plantlike",
tiles = { "flowers_dandelion_yellow.png" },
inventory_image = "flowers_dandelion_yellow.png",
wield_image = "flowers_dandelion_yellow.png",
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_yellow = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
},
})
minetest.register_node("flowers:geranium", {
description = "Blue Geranium",
drawtype = "plantlike",
tiles = { "flowers_geranium.png" },
inventory_image = "flowers_geranium.png",
wield_image = "flowers_geranium.png",
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_blue = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
},
})
minetest.register_node("flowers:rose", {
description = "Rose",
drawtype = "plantlike",
tiles = { "flowers_rose.png" },
inventory_image = "flowers_rose.png",
wield_image = "flowers_rose.png",
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_red = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
},
})
minetest.register_node("flowers:tulip", {
description = "Tulip",
drawtype = "plantlike",
tiles = { "flowers_tulip.png" },
inventory_image = "flowers_tulip.png",
wield_image = "flowers_tulip.png",
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_orange = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
},
})
minetest.register_node("flowers:viola", {
description = "Viola",
drawtype = "plantlike",
tiles = { "flowers_viola.png" },
inventory_image = "flowers_viola.png",
wield_image = "flowers_viola.png",
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_violet = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15},
},
})
minetest.register_node("flowers:lily_pad", {
description = "Lily Pad",
drawtype = "nodebox",
tiles = { "flowers_lily_pad.png" },
inventory_image = "flowers_lily_pad.png",
wield_image = "flowers_lily_pad.png",
wield_scale = {x = 1, y = 1, z = 0.001},
is_ground_content = true,
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 2, flower = 1, flora = 1},
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = "fixed",
fixed = {-0.5, -0.45, -0.5, 0.5, -0.4375, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
},
})
minetest.register_abm({
nodenames = {"group:flora"},
neighbors = {"default:dirt_with_grass", "default:desert_sand"},
interval = 2,
chance = 500,
action = function(pos, node)
pos.y = pos.y - 1
local under = minetest.get_node(pos)
pos.y = pos.y + 1
if under.name == "default:desert_sand" then
minetest.set_node(pos, {name="default:dry_shrub"})
elseif under.name ~= "default:dirt_with_grass" then return end
local light = minetest.get_node_light(pos)
if not light or light < 13 then return end
local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then return end
local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
if #flowers > 3 then return end
local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
if #seedling > 0 then
seedling = seedling[math.random(#seedling)]
seedling.y = seedling.y + 1
light = minetest.get_node_light(seedling)
if not light or light < 13 then
return
end
if minetest.get_node(seedling).name == "air" then
minetest.set_node(seedling, {name=node.name})
end
end
end,
})
if minetest.setting_getbool("log_mods") then
minetest.log("action", "Carbone: [flowers] loaded.")
end