mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-09-06 20:50:29 +02:00
199 lines
4.8 KiB
Lua
Executable File
199 lines
4.8 KiB
Lua
Executable File
local S = homedecor.gettext
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local table_colors = {
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{ "", homedecor.plain_wood },
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{ "_mahogany", homedecor.mahogany_wood },
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{ "_white", homedecor.white_wood }
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}
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for i in ipairs(table_colors) do
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local desc = S("Table ("..i..")")
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if i == 1 then
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desc = S("Table")
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end
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homedecor.register("table"..table_colors[i][1], {
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description = desc,
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tiles = { table_colors[i][2] },
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
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{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
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{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
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{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
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{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
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{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
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{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
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{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
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{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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})
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end
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local chaircolors = {
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{ "", "plain" },
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{ "black", "Black" },
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{ "red", "Red" },
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{ "pink", "Pink" },
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{ "violet", "Violet" },
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{ "blue", "Blue" },
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{ "dark_green", "Dark Green" },
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}
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local kc_cbox = {
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type = "fixed",
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fixed = { -0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.3125 },
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}
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local ac_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
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{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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}
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}
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for i in ipairs(chaircolors) do
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local color = "_"..chaircolors[i][1]
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local color2 = chaircolors[i][1]
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local name = S(chaircolors[i][2])
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local chairtiles = {
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homedecor.plain_wood,
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"wool"..color..".png",
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}
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if chaircolors[i][1] == "" then
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color = ""
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chairtiles = {
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homedecor.plain_wood,
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homedecor.plain_wood
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}
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end
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homedecor.register("chair"..color, {
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description = S("Kitchen chair (%s)"):format(name),
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mesh = "homedecor_kitchen_chair.obj",
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tiles = chairtiles,
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selection_box = kc_cbox,
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collision_box = kc_cbox,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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on_rightclick = function(pos, node, clicker)
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pos.y = pos.y+0 -- where do I put my ass ?
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homedecor.sit(pos, node, clicker)
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end
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})
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if color ~= "" then
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homedecor.register("armchair"..color, {
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description = S("Armchair (%s)"):format(name),
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mesh = "forniture_armchair.obj",
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tiles = {
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"wool"..color..".png",
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"wool_dark_grey.png",
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"default_wood.png"
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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node_box = ac_cbox
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})
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minetest.register_craft({
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output = "homedecor:armchair"..color.." 2",
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recipe = {
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{ "wool:"..color2,""},
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{ "group:wood","group:wood" },
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{ "wool:"..color2,"wool:"..color2 },
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},
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})
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end
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end
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local ob_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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}
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minetest.register_node(":homedecor:openframe_bookshelf", {
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description = "Bookshelf (open-frame)",
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drawtype = "mesh",
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mesh = "homedecor_openframe_bookshelf.obj",
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tiles = {
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"homedecor_openframe_bookshelf_books.png",
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"default_wood.png"
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},
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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selection_box = ob_cbox,
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collision_box = ob_cbox,
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})
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homedecor.register("wall_shelf", {
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description = "Wall Shelf",
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tiles = {
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"homedecor_wood_table_large_edges.png",
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.4, 0.47, 0.5, 0.47, 0.5},
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{-0.5, 0.47, -0.1875, 0.5, 0.5, 0.5}
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}
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}
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})
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local ofchairs_sbox = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, 29/32, 8/16 }
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}
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local ofchairs_cbox = {
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type = "fixed",
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fixed = {
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{ -5/16, 1/16, -7/16, 5/16, 4/16, 7/16 }, -- seat
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{ -5/16, 4/16, 4/16, 5/16, 29/32, 15/32 }, -- seatback
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{ -1/16, -11/32, -1/16, 1/16, 1/16, 1/16 }, -- cylinder
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{ -8/16, -8/16, -8/16, 8/16, -11/32, 8/16 } -- legs/wheels
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}
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}
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local ofchairs = {"basic", "upscale"}
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for _, c in ipairs(ofchairs) do
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homedecor.register("office_chair_"..c, {
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description = "Office chair ("..c..")",
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drawtype = "mesh",
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tiles = { "homedecor_office_chair_"..c..".png" },
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mesh = "homedecor_office_chair_"..c..".obj",
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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selection_box = ofchairs_sbox,
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collision_box = ofchairs_cbox,
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expand = { top = "air" },
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on_rotate = screwdriver.rotate_simple
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})
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end
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-- Aliases for 3dforniture mod.
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minetest.register_alias("3dforniture:table", "homedecor:table")
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minetest.register_alias("3dforniture:chair", "homedecor:chair")
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minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
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minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
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minetest.register_alias('table', 'homedecor:table')
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minetest.register_alias('chair', 'homedecor:chair')
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minetest.register_alias('armchair', 'homedecor:armchair')
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