mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-11-09 12:00:17 +01:00
7e74cf549e
Now better values and effects, see http://minetestforfun.qbuissondebon.info/index.php/le-jeu/liste-des-mod
119 lines
3.0 KiB
Lua
Executable File
119 lines
3.0 KiB
Lua
Executable File
local use_moreores = minetest.get_modpath("moreores")
|
|
|
|
-- Regisiter Shields
|
|
|
|
minetest.register_tool("shields:shield_admin", {
|
|
description = "Admin Shield",
|
|
inventory_image = "shields_inv_shield_admin.png",
|
|
groups = {armor_shield=1000, armor_heal=100, armor_use=0},
|
|
wear = 0,
|
|
})
|
|
|
|
if ARMOR_MATERIALS.wood then
|
|
minetest.register_tool("shields:shield_wood", {
|
|
description = "Wooden Shield",
|
|
inventory_image = "shields_inv_shield_wood.png",
|
|
groups = {armor_shield=2, armor_heal=0, armor_use=2000},
|
|
wear = 0,
|
|
})
|
|
minetest.register_tool("shields:shield_enhanced_wood", {
|
|
description = "Enhanced Wood Shield",
|
|
inventory_image = "shields_inv_shield_enhanced_wood.png",
|
|
groups = {armor_shield=3, armor_heal=0, armor_use=1000},
|
|
wear = 0,
|
|
})
|
|
minetest.register_craft({
|
|
output = "shields:shield_enhanced_wood",
|
|
recipe = {
|
|
{"default:steel_ingot"},
|
|
{"shields:shield_wood"},
|
|
{"default:steel_ingot"},
|
|
},
|
|
})
|
|
end
|
|
|
|
if ARMOR_MATERIALS.cactus then
|
|
minetest.register_tool("shields:shield_cactus", {
|
|
description = "Cactus Shield",
|
|
inventory_image = "shields_inv_shield_cactus.png",
|
|
groups = {armor_shield=2, armor_heal=0, armor_use=1000},
|
|
wear = 0,
|
|
})
|
|
minetest.register_tool("shields:shield_enhanced_cactus", {
|
|
description = "Enhanced Cactus Shield",
|
|
inventory_image = "shields_inv_shield_enhanced_cactus.png",
|
|
groups = {armor_shield=3, armor_heal=0, armor_use=500},
|
|
wear = 0,
|
|
})
|
|
minetest.register_craft({
|
|
output = "shields:shield_enhanced_cactus",
|
|
recipe = {
|
|
{"default:steel_ingot"},
|
|
{"shields:shield_cactus"},
|
|
{"default:steel_ingot"},
|
|
},
|
|
})
|
|
end
|
|
|
|
if ARMOR_MATERIALS.steel then
|
|
minetest.register_tool("shields:shield_steel", {
|
|
description = "Steel Shield",
|
|
inventory_image = "shields_inv_shield_steel.png",
|
|
groups = {armor_shield=3, armor_heal=0, armor_use=500},
|
|
wear = 0,
|
|
})
|
|
end
|
|
|
|
if ARMOR_MATERIALS.bronze then
|
|
minetest.register_tool("shields:shield_bronze", {
|
|
description = "Bronze Shield",
|
|
inventory_image = "shields_inv_shield_bronze.png",
|
|
groups = {armor_shield=4, armor_heal=6, armor_use=250},
|
|
wear = 0,
|
|
})
|
|
end
|
|
|
|
if ARMOR_MATERIALS.diamond then
|
|
minetest.register_tool("shields:shield_diamond", {
|
|
description = "Diamond Shield",
|
|
inventory_image = "shields_inv_shield_diamond.png",
|
|
groups = {armor_shield=6, armor_heal=12, armor_use=100},
|
|
wear = 0,
|
|
})
|
|
end
|
|
|
|
if ARMOR_MATERIALS.gold then
|
|
minetest.register_tool("shields:shield_gold", {
|
|
description = "Gold Shield",
|
|
inventory_image = "shields_inv_shield_gold.png",
|
|
groups = {armor_shield=5, armor_heal=6, armor_use=200},
|
|
wear = 0,
|
|
})
|
|
end
|
|
|
|
if ARMOR_MATERIALS.mithril then
|
|
minetest.register_tool("shields:shield_mithril", {
|
|
description = "Mithril Shield",
|
|
inventory_image = "shields_inv_shield_mithril.png",
|
|
groups = {armor_shield=8, armor_heal=12, armor_use=50},
|
|
wear = 0,
|
|
})
|
|
end
|
|
|
|
for k, v in pairs(ARMOR_MATERIALS) do
|
|
minetest.register_craft({
|
|
output = "shields:shield_"..k,
|
|
recipe = {
|
|
{v, v, v},
|
|
{v, v, v},
|
|
{"", v, ""},
|
|
},
|
|
})
|
|
end
|
|
|
|
minetest.after(0, function()
|
|
table.insert(armor.elements, "shield")
|
|
end)
|
|
|
|
|