mirror of
https://github.com/sys4-fr/server-nalc.git
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cbff471338
- For #386
700 lines
19 KiB
Lua
Executable File
700 lines
19 KiB
Lua
Executable File
local override_original = false --change to "true" if you want original and placed fences replaced
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local function dockable(nodename)
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if nodename == "default:wood" or nodename == "default:brick" or nodename == "default:cobble" or nodename == "default:dirt" or nodename == "default:sandstone" or nodename == "default:stone" or string.find(nodename, "fences:fence_wood") or string.find(nodename, "fences:fencegate") then
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return true
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end
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end
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local function find_dock(pos, second)
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if pos == nil then
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return false
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end
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local h1 = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
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local v1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
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local r1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local l1 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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local code = 0
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if dockable(l1.name) then
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code = code+1
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if second < 2 then
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minetest.punch_node({x=pos.x, y=pos.y, z=pos.z-1})
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end
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end
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if dockable(r1.name) then
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code = code+2
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if second < 2 then
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minetest.punch_node({x=pos.x, y=pos.y, z=pos.z+1})
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end
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end
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if dockable(v1.name) then
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code = code+11
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if second < 2 then
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minetest.punch_node({x=pos.x-1, y=pos.y, z=pos.z})
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end
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end
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if dockable(h1.name) then
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code = code+21
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if second < 2 then
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minetest.punch_node({x=pos.x+1, y=pos.y, z=pos.z})
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end
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end
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local me = minetest.get_node(pos)
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if code > 0 then
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local tmp_name = "fences:fence_wood_"..code
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--minetest.chat_send_all(tmp_name)
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local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
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if second > 0 then
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local tmp_node = {name=tmp_name, param1=me.param1, param2=me.param2}
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minetest.set_node(pos, tmp_node)
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end
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elseif code == 0 then
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if second == 2 then
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local tmp_node = {name="fences:fence_wood", param1=me.param1, param2=me.param2}
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minetest.set_node(pos, tmp_node)
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end
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end
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end
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local function punch(pos, puncher)
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if not puncher ~= '' then
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find_dock(pos, 2)
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elseif not puncher:is_player() then
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find_dock(pos, 2)
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end
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end
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local p0 = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16}
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local p1 = {-2/16, 1/2, -2/16, -2/16, 1/2--[[+8/16]], -2/16}
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local p2 = {-2/16, 1/2, 2/16, -2/16, 1/2--[[+8/16]], 2/16}
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local p3 = {0, 0, 0, 0, 0, 0}
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local p4 = {2/16, 1/2, -2/16, 2/16, 1/2--[[+8/16]], -2/16}
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local p5 = {2/16, 1/2, 2/16, 2/16, 1/2--[[+8/16]], 2/16}
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local x1 = {-2/16, 1/2-4/16, 1/16, -1/2, 1/2-1/16, -1/16} --oben(quer) -x
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local x12 = {-2/16, -1/2+6/16, 1/16, -1/2, -1/2--[[+9/16]], -1/16} --unten(quer) -x
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local x2 = {2/16, 1/2-4/16, -1/16, 1/2, 1/2-1/16, 1/16} --oben(quer) x
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local x22 = {2/16, -1/2+6/16, -1/16, 1/2, -1/2--[[+9/16]], 1/16} --unten(quer) x
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local z1 = {1/16, 1/2-4/16, -2/16, -1/16, 1/2-1/16, -1/2} --oben(quer) -z
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local z12 = {1/16, -1/2+6/16, -2/16, -1/16, -1/2--[[+9/16]], -1/2} --unten(quer) -z
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local z2 = {-1/16, 1/2-4/16, 2/16, 1/16, 1/2-1/16, 1/2} --oben(quer) z
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local z22 = {-1/16, -1/2+6/16, 2/16, 1/16, -1/2--[[+9/16]], 1/2} --unten(quer) z
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local bz1 = {1/16, 1/2-1/16, -6/16, 1/16, 1/2--[[+8/16]], -6/16} --oben_block(quer) -z 1seite
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local bz11 = {-1/16, 1/2-1/16, -6/16, -1/16, 1/2--[[+8/16]], -6/16} --oben_block(quer) -z 2seite
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local bz2 = {1/16, 1/2-1/16, 5/16, 1/16, 1/2--[[+8/16]], 5/16} --oben_block(quer) z 1seite
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local bz21 = {-1/16, 1/2-1/16, 5/16, -1/16, 1/2--[[+8/16]], 5/16} --oben_block(quer) z 2seite
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local bx1 = {-6/16, 1/2-1/16, 1/16, -6/16, 1/2--[[+8/16]], 1/16} --oben_block(quer) -x 1seite
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local bx11 = {-6/16, 1/2-1/16, -1/16, -6/16, 1/2--[[+8/16]], -1/16} --oben_block(quer) -x 2seite
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local bx2 = {5/16, 1/2-1/16, 1/16, 5/16, 1/2--[[+8/16]], 1/16} --oben_block(quer) x 1seite
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local bx21 = {5/16, 1/2-1/16, -1/16, 5/16, 1/2--[[+8/16]], -1/16} --oben_block(quer) x 2seite
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minetest.register_node("fences:fence_wood", {
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description = "Wooden Fence",
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tiles = {"default_wood.png"},
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inventory_image = "default_fence.png",
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wield_image = "default_fence.png",
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {p0,p1,p2,p3,p4,p5,}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_construct = function(pos)
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find_dock(pos, 1)
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end,
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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--different fence types- (1=left,2=right,3=top,4=bottom)
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minetest.register_node("fences:fence_wood_1", {
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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z1,z12,
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bz1,bz11,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_2", {
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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z2,z22,
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bz2,bz21,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_3", { --left+right(3)
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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z1,z12,z2,z22,
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bz1,bz11,bz2,bz21,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_11", { --top
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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x1,x12,
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bx1,bx11,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_21", { --bottom
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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x2,x22,
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bx2,bx21,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_32", { --top+bottom(32)
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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x1,x12,x2,x22,
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bx1,bx11,bx2,bx21,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_14", { --left+right(3)+ top(11) =14
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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z1,z12,z2,z22,x1,x12,
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bz1,bz11,bz2,bz21,bx1,bx11,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_24", { --left+right(3)+ bottom(21) =24
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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z1,z12,z2,z22,x2,x22,
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bz1,bz11,bz2,bz21,bx2,bx21,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_35", { --left+right(3)+top+bottom(32) = 35
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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x1,x12,x2,x22,z1,z12,z2,z22,
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bz1,bz11,bz2,bz21,bx1,bx11,bx2,bx21,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_12", { --left(1)+top(11)=12
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
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drop = 'fences:fence_wood',
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sunlight_propagates = true,
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sounds = default.node_sound_wood_defaults(),
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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p0,p1,p2,p3,p4,p5,
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z1,z12,x1,x12,
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bz1,bz11,bx1,bx11,
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
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},
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on_punch = function(pos, puncher)
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punch(pos, puncher)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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find_dock(pos, -1)
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end
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})
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minetest.register_node("fences:fence_wood_22", { --left(1)+bottom(21)=22
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tiles = {"default_wood.png"},
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paramtype = "light",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
|
|
drop = 'fences:fence_wood',
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
p0,p1,p2,p3,p4,p5,
|
|
z1,z12,x2,x22,
|
|
bz1,bz11,bx2,bx21,
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
|
},
|
|
on_punch = function(pos, puncher)
|
|
punch(pos, puncher)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
minetest.register_node("fences:fence_wood_33", { --left(1)+top+bottom(32)=33
|
|
tiles = {"default_wood.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
|
|
drop = 'fences:fence_wood',
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
p0,p1,p2,p3,p4,p5,
|
|
z1,z12,x1,x12,x2,x22,
|
|
bz1,bz11,bx1,bx11,bx2,bx21,
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
|
},
|
|
on_punch = function(pos, puncher)
|
|
punch(pos, puncher)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
minetest.register_node("fences:fence_wood_34", { --right(2)+top+bottom(32)=34
|
|
tiles = {"default_wood.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
|
|
drop = 'fences:fence_wood',
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
p0,p1,p2,p3,p4,p5,
|
|
z2,z22,x1,x12,x2,x22,
|
|
bz2,bz21,bx1,bx11,bx2,bx21,
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
|
},
|
|
on_punch = function(pos, puncher)
|
|
punch(pos, puncher)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
minetest.register_node("fences:fence_wood_23", { --right(2)+bottom(21)=23
|
|
tiles = {"default_wood.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
|
|
drop = 'fences:fence_wood',
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
p0,p1,p2,p3,p4,p5,
|
|
z2,z22,x2,x22,
|
|
bz2,bz21,bx2,bx21,
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
|
},
|
|
on_punch = function(pos, puncher)
|
|
punch(pos, puncher)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
minetest.register_node("fences:fence_wood_13", { --right(2)+top(11)=13
|
|
tiles = {"default_wood.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
|
|
drop = 'fences:fence_wood',
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
p0,p1,p2,p3,p4,p5,
|
|
z2,z22,x1,x12,
|
|
bz1,bz11,bx1,bx11,
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-2/16, -1/2, -2/16, 2/16, 1/2, 2/16},
|
|
},
|
|
on_punch = function(pos, puncher)
|
|
punch(pos, puncher)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
output = 'fences:fence_wood 2',
|
|
recipe = {
|
|
{'default:stick', 'default:stick', 'default:stick'},
|
|
{'default:stick', 'default:stick', 'default:stick'},
|
|
{'', '', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'fences:fencegate',
|
|
recipe = {
|
|
{'default:stick', 'default:wood', 'default:stick'},
|
|
{'default:stick', 'default:wood', 'default:stick'},
|
|
{'', '', ''},
|
|
}
|
|
})
|
|
|
|
|
|
|
|
|
|
local meta2
|
|
local state2 = 0
|
|
|
|
local function update_gate(pos, node)
|
|
minetest.set_node(pos, node)
|
|
end
|
|
|
|
local function punch_gate(pos, node)
|
|
meta2 = minetest.get_meta(pos)
|
|
state2 = meta2:get_int("state")
|
|
local tmp_node2
|
|
if state2 == 1 then
|
|
state2 = 0
|
|
minetest.sound_play("doors_door_close", {gain = 0.3, max_hear_distance = 10})
|
|
tmp_node2 = {name="fences:fencegate", param1=node.param1, param2=node.param2}
|
|
else
|
|
state2 = 1
|
|
minetest.sound_play("doors_door_open", {gain = 0.3, max_hear_distance = 10})
|
|
tmp_node2 = {name="fences:fencegate_open", param1=node.param1, param2=node.param2}
|
|
end
|
|
update_gate(pos, tmp_node2)
|
|
meta2:set_int("state", state2)
|
|
end
|
|
|
|
minetest.register_node("fences:fencegate_open", {
|
|
tiles = {"default_wood.png"},
|
|
inventory_image = "default_fence.png",
|
|
wield_image = "default_fence.png",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
walkable = true,
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1,not_in_inventory=1},
|
|
drop = 'fences:fencegate',
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/16}, --links abschluss
|
|
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, --rechts abschluss
|
|
{-1/2, 1/2-4/16, 1/16, -1/2+2/16, 1/2-1/16, 1/2-2/16}, --oben-links(quer) x
|
|
{-1/2, -1/2+6/16, 1/16, -1/2+2/16, -1/2+9/16, 1/2-2/16}, --unten-links(quer) x
|
|
{1/2-2/16, 1/2-4/16, 1/16, 1/2, 1/2-1/16, 1/2}, --oben-rechts(quer) x
|
|
{1/2-2/16, -1/2+6/16, 1/16, 1/2, -1/2+9/16, 1/2}, --unten-rechts(quer) x
|
|
{-1/2, -1/2+6/16, 6/16, -1/2+2/16, 1/2-1/16, 1/2}, --mitte links
|
|
{1/2-2/16, 1/2-4/16, 1/2, 1/2, -1/2+9/16, 6/16}, --mitte rechts
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5+5/16, -1/16, -1/2+2/16, 1/2, 1/2}, --links
|
|
{ 0.5, -1/2+5/16, -1/16, 1/2-2/16, 1/2, 1/2}, --rechts
|
|
}
|
|
},
|
|
--on_punch = function(pos, node, puncher)
|
|
on_rightclick = function(pos, node, clicker)
|
|
punch_gate(pos, node)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
minetest.register_node("fences:fencegate", {
|
|
description = "Wooden Fancegate",
|
|
tiles = {"default_wood.png"},
|
|
inventory_image = "fences_fencegate.png",
|
|
wield_image = "fences_fencegate.png",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
walkable = true,
|
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fences=1},
|
|
drop = 'fences:fencegate',
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-1/2, -1/2+5/16, -1/16, -1/2+2/16, 1/2, 1/16}, --links abschluss
|
|
{1/2-2/16, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, --rechts abschluss
|
|
{-2/16, -1/2+6/16, -1/16, 0, 1/2-1/16, 1/16}, --mitte links
|
|
{0, -1/2+6/16, -1/16, 2/16, 1/2-1/16, 1/16}, --mitte rechts
|
|
{-2/16, 1/2-4/16, 1/16, -1/2, 1/2-1/16, -1/16}, --oben(quer) -z
|
|
{-2/16, -1/2+6/16, 1/16, -1/2, -1/2+9/16, -1/16}, --unten(quer) -z
|
|
{2/16, 1/2-4/16, -1/16, 1/2, 1/2-1/16, 1/16}, --oben(quer) z
|
|
{2/16, -1/2+6/16, -1/16, 1/2, -1/2+9/16, 1/16}, --unten(quer) z
|
|
p1,p2,p3,p4,p5,
|
|
bx1,bx11,bx2,bx21,
|
|
}
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-1/2, -1/2+5/16, -1/16, 1/2, 1/2, 1/16}, --gate
|
|
}
|
|
},
|
|
on_construct = function(pos)
|
|
me2 = minetest.get_node(pos)
|
|
meta2 = minetest.get_meta(pos)
|
|
meta2:set_int("state", 0)
|
|
state2 = 0
|
|
find_dock(pos, -1)
|
|
end,
|
|
on_rightclick = function(pos, node, clicker)
|
|
punch_gate(pos, node)
|
|
end,
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
find_dock(pos, -1)
|
|
end
|
|
})
|
|
|
|
|
|
if override_original == true then
|
|
minetest.register_abm({
|
|
nodenames = {"default:fence_wood"},
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local tmp_node3 = {name="fences:fence_wood"}
|
|
minetest.set_node(pos, tmp_node3)
|
|
minetest.punch_node(pos)
|
|
end
|
|
})
|
|
end
|