disable backface culling on the sign entity

(allows for transparent signs i.e. glass)
This commit is contained in:
Vanessa Dannenberg 2019-09-19 01:02:44 -04:00
parent 831055095c
commit c66c1b70bd

View File

@ -124,7 +124,8 @@ minetest.register_entity("signs_lib:text", {
visual = "mesh",
mesh = "signs_lib_standard_wall_sign_entity.obj",
textures = {},
static_save = false
static_save = false,
backface_culling = false
})
function signs_lib.delete_objects(pos)